Are other optional techs that require guest race goods going to be looked at (e.g. the roads for the embassies chapter).The costs required to unlock Squad Size Upgrades 22, 25, 26, 32, 39, 42, and 47 have changed, because these technologies are optional, but previously required Settlement resources to unlock. To prevent needing to rebuild the Guest Race Settlements, we've adjusted the costs for these technologies. This change brings the optional Squad Size Upgrade technologies' unlock costs in line with other optional technologies, like City Expansions.
You are correct. If you have the guest race goods you might want to take just the techs that require them and hold off on the rest until the new tournament system is moved over.Correct me if I am wrong, but the action of completing the SSU will have a negative effect at the present time in tournament play?
|Squad Size Tech||Old Requirements||New Requirements|
|22||80 Ambrosia, ?||600K Gold, 8500 Marble, 8900 Steel, 9200 Planks|
|25||200 Wisdom Shroom, ?||2100K Gold, 8000 Planks, 9000 Scrolls, 9500 Silk|
|26||1250 Loot, ?||2400K Gold, 240K Supplies|
|32||60 Alchemy Necromancers, ?||4000K Gold, 7500 Elixir, 7500 Magic Dust, 7000 Gems, 45000 Mana|
|39||140K Mana, 1100 Savvy Soup, 10000 Seeds||6000K Gold, 600K Supplies, 140K Mana, 10000 Seeds|
|42||800K Supplies, 25000 Silk, 200K Mana,1100 Elvenar Essence||800K Supplies, 25000 Scrolls, 25000 Silk, 200K Mana|
|47||230K Supplies, 140K Grave Goods, 30000 Traps||2300K Gold, 230K Supplies|
It wasn't updated after Halflings, but for the first few, @Mykan has a spreadsheet on Google docs that lists all the requirements.I went and grabbed those options SS updates before the update (since I had gone back and built the past settlements to get the goods). Now that it's shipped, I'm curious what the costs actually changed to (since you can't see costs of completed resources).
Thanks, I am updating the table. One thing to remember with Mykan's data is that it only contains the guest race goods portion of all the requirements for the tech. Also it makes a portal level assumption and adds to the guest race requirement the requirements for all guest race goods in the supply chain needed to obtain the tech's guest race goods requirement.