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    Your Elvenar Team

Useful Ancient Wonders

DeletedUser9601

Guest
Level 6 wonders are relatively cheap. With rare exception wonders at level 6+ are just going to shine. So pick the ones that suit your style and just heed the couple exceptions.

Great point, and one that can't be stressed enough. When you get to seeds-chapters, getting a few of the "mediocre" AWs up and levelled is way more valuable that moving your GA from level 16 to 17, for instance, and probably costs less KP.
Plus, you get 2 added bonuses.
1. Going from level 5 to 6 is a free AW level - no KP.
2. Getting a wonder to level 5 now gives you a place to dump broken shards, and/or break runes to earn broken shards for a wonder you want even more.

The discussion of "which AW is best," is a good one, but I think its also important to discuss "which AW should I level," which will depend on a lot on the relative KP costs of the levels, and your current place in the game.
 

DeletedUser20478

Guest
I'm Chapter 7, my current favorites are Abyss, Mountain Halls, Needles and Monastery. I auto fight in tournaments because otherwise I wouldn't be able to afford to contribute as much to the fellowship's chest goals and that is important to me.
I just got rid of my Tome (although my scout times are still reasonable as I haven't over scouted). I just felt that there was a better use for the space.
I also have Excavations and so far am happy with it.
I do have and am withholding judgement on Lighthouse and Watchtower Ruins.
Ancient Wonders, in general, only become really useful if you invest in them and upgrade them as high as you can.
 

SoggyShorts

Mathematician par Excellence
The CLH and WT become pretty lame in chapter 9 when you need mana and therefore end up with 170 culture boost and don't even want your FS to buff culture anymore.
 

Mykan

Oh Wise One
Ancient Wonders, in general, only become really useful if you invest in them and upgrade them as high as you can.

The bulk of wonders are great even at level 1. There aren't many that need levelling to be useable and while I have not done the maths I would expect even fewer that needed to be more than level 6 to work for their space. Thrones is an exception and the really big wonders like maze of dark matter and enars embassy might be but probably ok at level 6.

The CLH and WT become pretty lame in chapter 9 when you need mana and therefore end up with 170 culture boost and don't even want your FS to buff culture anymore.

How big is your sample size? I only experienced that for a brief time and many in my current fellowships still seem to need culture buffs to get 150% and higher. These wonders and some specialised mana buildings (like magic mana hut) can make a difference to your culture strategy.
 

SoggyShorts

Mathematician par Excellence
How big is your sample size? I only experienced that for a brief time and many in my current fellowships still seem to need culture buffs to get 150% and higher.
Just the ones from my wife and I plus those we've designed for FS members..maybe a dozen?
Granted when we first went through chapter 9 (so 4 cities) there were no event buildings that gave mana, and for the designs we made for FS members we didn't give them mana huts or frost carved trees since we couldn't know if they'd get any.

Still, even with getting more mana per square, and therefore dedicating fewer squares to culture, I've always felt that the diminishing returns past 150% are so bad that the CLH&WT simply aren't worth it.

One more factor: Hybrid buildings. The fewer residences you have due to pop&culture event buildings, the easier it is to achieve high culture.
 

Foldedspace

Well-Known Member
Just the ones from my wife and I plus those we've designed for FS members..maybe a dozen?
Granted when we first went through chapter 9 (so 4 cities) there were no event buildings that gave mana, and for the designs we made for FS members we didn't give them mana huts or frost carved trees since we couldn't know if they'd get any.

Still, even with getting more mana per square, and therefore dedicating fewer squares to culture, I've always felt that the diminishing returns past 150% are so bad that the CLH&WT simply aren't worth it.

One more factor: Hybrid buildings. The fewer residences you have due to pop&culture event buildings, the easier it is to achieve high culture.

Do you not struggle with getting enough coins if you rely on hybrid buildings for the majority of your population?
 

SoggyShorts

Mathematician par Excellence
Do you not struggle with getting enough coins if you rely on hybrid buildings for the majority of your population?
Short answer, no not at all.

I get about half my pop from hybrid and 40% from regular residences plus one magic. (last 10% is wonders)
My coin bar fills up every day or 2 and I spend it down to 50% by buying KP.
Another big advantage of having those hybrids is that I get 150% culture with zero visits, so I can ask for MH buffs instead:)

You can see my numbers here just click report on the bottom
https://www.elvenarchitect.com/city/planner/6756e33c9aad4999b445aca9907fd2d9/
7m coins too many per day and that isn't counting visits I make or visits others make to me.
 
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Foldedspace

Well-Known Member
Thank you! I saw another comment you made about this in another thread. This is really fascinating to me because I’ve always avoided hybrid buildings for fear of growing out of them too quickly and not being able to replace them. But really, with as many events as we have now it’s not as much of a concern when I think about it. I’m really interested in this strategy now and I’m going to seriously consider beginning to implement it with the next event.
 

DeletedUser3297

Guest
Thank you! I saw another comment you made about this in another thread. This is really fascinating to me because I’ve always avoided hybrid buildings for fear of growing out of them too quickly and not being able to replace them. But really, with as many events as we have now it’s not as much of a concern when I think about it. I’m really interested in this strategy now and I’m going to seriously consider beginning to implement it with the next event.

It's a really good way to go. My city has been living off of event buildings and ancient wonders for years.. I only have 16 residences just as Soggy does and I have about 6,000 excess pop
 

edeba

Well-Known Member
I hated the EE even before I had any magic buildings. I was probably around chapter 9 before I got my first magic building. I did not get any at the cheaper prices in the earlier chapters.

I don't know if I would call having 100% magic buildings a "playstyle" I mean by that reckoning you could say you never need any wonders, just buy everything with diamonds. I'll edit the post though
 

Foldedspace

Well-Known Member
@SoggyShorts how do you decide if a hybrid pop/culture building is worth it? For instance, I'm in dwarves. A lvl 17 residence gives me 470 pop, or 58.75 pop/square. Today I was spending the rest of my snowflakes and got the Ice Rink, which is 570 pop, or 35.63 pop/square. More population, but a good bit less per square. Does that automatically disqualify it from being worth keeping if I'm beginning to make the move to more pop/culture hybrid? Thanks!
 

SoggyShorts

Mathematician par Excellence
@SoggyShorts how do you decide if a hybrid pop/culture building is worth it? For instance, I'm in dwarves. A lvl 17 residence gives me 470 pop, or 58.75 pop/square. Today I was spending the rest of my snowflakes and got the Ice Rink, which is 570 pop, or 35.63 pop/square. More population, but a good bit less per square. Does that automatically disqualify it from being worth keeping if I'm beginning to make the move to more pop/culture hybrid? Thanks!
1. Take the best culture per square building from your chapter which I think is the temple of holy fire at 96 per square
2. Take your res per square 52.2 (don't forget the road)
3, Now your ice rink 570pop and 930culture in 16 squares

930/96 = 9.68 squares of temple of holy fire
570/52.2=10.9 squares of level 17 residence
------
20.6 squares of dwarven buildings in a 16 square area.

Looks like a winner If you are just starting chapter 6, but if you are near the end, will it hold up next chapter?

Fairy culture is 123/sq with the pond
Fairy residences go to 61/sq at level 19
930/123 =7.5 squares of pond culture
570/61=9.3 sq of fairy residences
-------
16.8 squares in 16 squares of space. Nice.

Looks like you will not outgrow your Chapter 6 Ice rink until you get into chapter 8 That's a winner.
 
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