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    Your Elvenar Team

Feedback Version 1.181

Pheryll

Set Designer
Recipes requiring phoenix or bear artifacts will be looked down upon by the community (The two main ways to get these artifacts is by using 3 blueprints per artifact to craft, or a 2 for 1 artifact exchange during a phoenix or bear event). 1 pet food given per blueprint or 1.5 pet food given per event artifact is not a reasonable trade.
 

crackie

Chef, Scroll-Keeper, Buddy's #1 Fan
EnteiRocks said:
Expiring flowers from Spring Event are added to the recipes. Their cost includes Royal Restoration
Do they think Royal Restorations grow on trees (bushes)? How many FS even get a blueprint? RR's are harder to come by than :diamond:diamonds:diamond:.

This update makes me wonder if I'm even playing the same game as the devs lol. BUT...if you can now craft using artifacts, then I have hope my collection of Winter Lampions will be immensely valuable one day. Gonna need to develop a Winter Lampion exchange using blockchain technology. Invest in Winter Lampions! They are the future!
 

MaidenFair

Chef - Head Philologist

Pheryll

Set Designer
Developers note: This is something we have seen requested by the community, and we are implementing it :)

I really hope this isn't sarcasm. I have a suggestion going that is more palatable in its use of artifacts for recipes and even there it does not have the warmest reception, from this community at least.
 

crackie

Chef, Scroll-Keeper, Buddy's #1 Fan
Recipes requiring phoenix or bear artifacts will be looked down upon by the community (The two main ways to get these artifacts is by using 3 blueprints per artifact to craft, or a 2 for 1 artifact exchange during a phoenix or bear event). 1 pet food given per blueprint or 1.5 pet food given per event artifact is not a reasonable trade.
Maybe they'll let us flush artifacts and RR's down the cauldron next.
 

Deborah M

Oh Wise One
I guess it might just be me but I’m start to feel like they are trying to kill this game :( They are making change after change that almost seem like they are intentionally ruining what has been built until now. This is just one more thing. Load the events up with evolving prizes that many players spent $ to finish and now come back with ridiculous hoops to jump through to get pet food for them? I know that I for one am done with evolving prizes. I have some to put back out but they sure aren’t worth feeding most of them, especially with this *stuff*
 

ajqtrz

Chef - loquacious Old Dog
The question for me is if by adding the new military buildings the overall chance of getting a military boost building of any type increases, decreases, or stays the same. As it is, with 3 types I can barely keep up with my weekly needs. If they now add 3 more but decrease the overall chance of getting a military boost building, I'm in trouble. If it stays the same, I'm probably in short term trouble as I'll have to do with less of the three I already get but am somewhat compensated by the three new, which will, in my opinion, be worth a bit less than the first three. If it increases my chances overall, it's a question of if the new types add enough to my fighting ability while not lowering my ability to get the three types I now use too much. All this "'figgerin'" and "'refigerin'" is giving my head a spin, that's for sure.

AJ
 

Pheryll

Set Designer
The question for me is if by adding the new military buildings the overall chance of getting a military boost building of any type increases, decreases, or stays the same. As it is, with 3 types I can barely keep up with my weekly needs. If they now add 3 more but decrease the overall chance of getting a military boost building, I'm in trouble. If it stays the same, I'm probably in short term trouble as I'll have to do with less of the three I already get but am somewhat compensated by the three new, which will, in my opinion, be worth a bit less than the first three. If it increases my chances overall, it's a question of if the new types add enough to my fighting ability while not lowering my ability to get the three types I now use too much. All this "'figgerin'" and "'refigerin'" is giving my head a spin, that's for sure.

AJ

According to Beta, buildings weren't being phased out with these new building additions. So your probability of getting the buildings you relied on in the past is less, and on average you would be getting fewer of them.
 

Darielle

Chef, Scroll-Keeper, and Buddy Fan Club Member
I guess it might just be me but I’m start to feel like they are trying to kill this game :( They are making change after change that almost seem like they are intentionally ruining what has been built until now. This is just one more thing. Load the events up with evolving prizes that many players spent $ to finish and now come back with ridiculous hoops to jump through to get pet food for them? I know that I for one am done with evolving prizes. I have some to put back out but they sure aren’t worth feeding most of them, especially with this *stuff*
It's definitely not just you. :(
 

Silver Lady

Well-Known Member
Just out of curiosity I was trying to figure how many building are in the rotation if someone had no evolving bases or the 2 sets in their city or inventory.

So for limit of 1 per customer including the bldgs for the two sets & all evolving from Stonehenge to Flower Goblin I get 34 (this i think increases by 1 @ every 6 weeks). Then I have 23 for the current as many as you want to craft. Then the 12 new ones being added. That gives me a total of 69 (worst case) and 35 (best case, all set & evols in inventory or city). It would be really nice if they ADDED a slot to make a TOTAL of 6 with 2 for building - one slot for 1 per customer bldgs and one slot for the rest.
 
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