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    Your Elvenar Team

Game Update Version 1.225

-Solaris-

Community Manager
Elvenar Team
Dear Humans and Elves,

We will update our US Worlds to Version 1.225 on Thursday, September 4th, 2025!
The app version of the update will be released separately from the browser version and will be available during the same week.

Improvements


  • A 60 FPS option has been added to the browser version for a smoother experience. To activate it, go to Options > Advanced Settings > Graphics.

Bug Fixes


  • Contributing Ancient Knowledge to a Fellowship member’s Ancient Wonder presented some delays occasionally. This issue has been fixed, and it should work smoothly again.
  • Using the diplomatic approach in the Spire of Eternity sometimes caused display issues, and the gain value of Radiant Stones was incorrect. This issue has now been fixed.
  • Some expiring buildings were not displaying population, and this is now working as intended.
  • Unlocking the Crafting technology would sometimes block the production of Combining Catalysts without a reload, and this doesn't happen anymore.
  • Some small display and translation issues have been fixed.

Mobile


  • Other small visual and translation issues have been fixed.

Balancing adjustments to some Event Buildings as well as Mystical Objects/Others


1. Event Building Changes (from 2020 and older)
  • Positive Changes
    • Trading Outpost - slightly more Culture
    • Storm Phoenix - all stats up
    • Polar Bear - all stats up
    • Stonehenge - all stats up
    • Valentine's Float - all stats up
    • Float of the Constructs - more Culture
    • Gum Tree - more Culture and higher production
    • Moonstone Gate - more Culture and, higher production (in higher chapters)
  • Negative Changes (until Chapter 22, then they improve)
    • Harbour Market - less Supplies
    • Food Stand - less Coins
    • Main Docks - less Standard Goods
    • Repair Dock - less Standard Goods
    • Trading Dock - less Standard Goods
  • Produced resources without inflation (Knowledge Points, Spells, Crafting Resources) as well as Effects (e.g., "50% more health"), remain unchanged.
2. Preparations for Chapter 24
As we begin preparing for the upcoming Chapter 24, we reviewed the chapter-based production values of our Event Buildings and decided to adjust unit production for chapters 19–23. If you have an Event Building at chapter levels 19–23 that produces units, its output will increase as follows:
Unit production increase per chapter:
  • Ch19: 0–2% (some buildings remain unchanged due to rounding.)
  • Ch20: 3–6%
  • Ch21: 3–6%
  • Ch22: 9–15%
  • Ch23: 30–35%
Only the chapter 19–23 versions of these buildings are affected.

3. Mystical Objects (MO)
  • Old event buildings, which players had multiple of already and weren't as used/useful, have been removed.
  • Valuable consumables, such as Pet Food, Combining Catalysts, and Sips of Clarity, have been added.
  • Some Mystical Objects can now grant a Tome of the Fearless (battle-expiring buildings) or Generous Guest Enchantment.

If you are curious and want to experience these changes before they are released, please feel free to register an account on our Beta server, where they are released several days in advance for technical testing.

We hope you like the changes we're bringing with this update. Please let us know your feedback on the changes by leaving a comment in the discussion thread!

Kind regards,
Your Elvenar Team
 
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