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    Your Elvenar Team

Where are all the players disappearing to?

His magesty Bruce

New Member
I've lost 6 players from my fellowship all at once and the whole right side of my world map is void of players. Also many players are missing from connected players on the map. What the hell is going on? I've been playing this game for years and nothing this radical has happened before.
 
There are plenty of guesses for your situation. If I was in that situation, I would put in a support ticket. Only Elvenar would know the reasons for your questions.
 
Do you know if you just noticed this or if it could have happened back on Monday? Elvenar has an automated program that, supposedly, on each Monday will sweep a section of a server for cities that have been inactive for long enough to either be deleted, if small, or archived and moved out of the active areas of the server. That would explain the changes in the world map around you, especially if you were also moved to a new spot at the same time, one that is supposedly better for you. Do you have a bunch of new neighbors too? As for so many disappearing from the fellowship at one time, were they all small cities that had not being doing anything for a while? As far as I know, only deletion will remove a city from a fellowship, not being inactive for so long that they are archived.
 
Hi, Bruce; I looked up your fellowship on Khelonnar. You only have 3 active members besides yourself ... the most recent leaving was in March, but you may lose the others if you don't rebuild. If I were you, I would get rid of the inactive players and start recruiting for new members. You could make an inviting Overview and then put an ad on the forum as well. Sounds like you're trying ... you've been the tourney champ the last 4 weeks. But without new members, your fellowship will fall apart. Good luck to you. I'm sure if you stick around the forum, you'll become a pro at gaining new members in no time. :)
 
How about moving your actives to join other active players? How about having a list of 9 fellowships from which to choose? All active and vibrant and almost all having enough openings to take your three or four players in? The Consortium has a place for any player since we cover the range of play from "casual play" to "competitive".

Here's a list and their AM's;

[MOD EDIT] please send this information as a direct message or place in the appropriate recruiting forum

AJ
 
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I've lost 6 players from my fellowship all at once and the whole right side of my world map is void of players. Also many players are missing from connected players on the map. What the hell is going on? I've been playing this game for years and nothing this radical has happened before.
If you are on PC, you get a notification when a player leaves your fellowship (you don't get this on mobile). This only applies to active players who leave. If Inno deletes an inactive city that player is removed from your fellowship, but you do not get a message in notifications. So assuming you are on PC, a quick way to check would be to see if you got notifications when the players left. If you did get the notifications, it means that a group left for another fellowship. If you did not get notifications, it likely means that Inno has deleted a group of inactive cities and your fellowship was hit hard by this. A player has to be inactive for a very long time to get deleted from the game. So if this is what happened, those players have not been contributing to your FS for a long time anyway. You will be better off recruiting active players to fill the spots.
 
@ajqtrz

Why do you keep recruiting all over the forum? Are we allowed to do that now?

1) Because I want people to know there is a better way to recruit?
2) We do not "recruit all over the forum," which implies, I think, we put "advertisements" in threads having nothing to do with recruiting. So far, as far as I can remember, we put our "ads" in places where people are speaking about recruiting or a related matter.
3) Because I did not know it was not allowed. Now I do. And now I'll not do that. I may mention TC and actually list the fs's in it, but I'll steer clear of recruiting....which to me means asking people or fellowships to join or strongly implying they should.
4) And, ultimately, because I think The Consortium uses a better strategy for recruiting.

AJ
 
So everyone is clear Each game world has a main forum and two sub-forums. There is:

General - Anything specific to that game-world including things like trade requests and generalized recruiting Mergers and so on.
Members seeking - Self explanatory
Fellowships seeking - Self explanatory

Hope this clarifies the situation and it seems I have a bit of clean-up to do in each world
 
2) We do not "recruit all over the forum," which implies, I think, we put "advertisements" in threads ...
I suspect that most folks use the New Messeges link anyway, so by posting in the World Forum you can have your cake and eat it too.

On a different, but related topic, Twitter and a few simitar venues are begging folks to discuss "Important Issues" and it's not going all that well.

I'd suggest that most folks prefer Confirmation rather than Challenge, including me, because the Effort/Reward ratio usually sucks. I'm far more interested in presenting novel but well substantiated concepts, not to convince anybody but rather to polish my ideas and to ensure that I haven't missed something significant.
 
So everyone is clear Each game world has a main forum and two sub-forums.
Could you investigate the possibility of indicating the WORLD as a topic flag for the world forums; perhaps an automatic flag?

Skipping irrelevant topics SHOULD be much easier, and a World that you can't even access is the very definition of irrelevant.
 
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It seems drama is contagious. I woke this morning to find one fs I'd recently joined had exploded overnight over a silly comment and then I see the same type of nit picking happening here in the forum.

Must be something in the water. *hands out refreshing beverages*

I'm going outside. I hope y'all have a wonderful day.
 
Just yesterday I was bragging on our Fellowship - we are up to 18 active members and only 5 inactive.
I get up this morning and discover we've "lost" one member. They've simply disappeared.
I gather they have gotten caught up in the Monday morning sweeps.
But I wish I had known more about this before I had to read the Forum.

And before someone tells me that we should have removed them before they were deleted because they had been inactive for so long let me say that our Fellowship is not run like many. We do not remove cities just because they are inactive for several months unless we need the space (and we've never needed the space until recently) Several of our members have taken time off for family or health reasons. We keep them until they have been gone 9-12 months. We try to run a no drama, no stress Fellowship and part of that includes being able to take a break and return to a place you know.
Most of us in the Fellowship are here to just enjoy the game and play at our own speed. We do have players that outgrow us, we know this is going to happen. We wish them well and let them know that if they are unhappy with what they find to check back.

As I reread this I realize that it sounds defensive and it is, though I meant it to be informative.
Those active in the Forums are generally those who play the game with more dedication than most. That's great and in fact the forums would not be worth a whole lot without your/their input. But some posts imply that there is a best or one way to play. There are many ways to play and none are the best, the worst, or the only.

I think I am done venting for awhile.
Thank you for listening!
:smile_elf:
 
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