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    Your Elvenar Team

Who am I expecting?

Blue Aura

Guest
how long tilll date?

update*
 
Last edited by a moderator:

Gath Of Baal

Well-Known Member
I hate to be the glass half empty in this case, But they cant even get 1 full world of active players, so why make another world? in a few months people will be complaining about abandoned cities in the new world
 

Ashrem

Well-Known Member
I hate to be the glass half empty in this case, But they cant even get 1 full world of active players, so why make another world? in a few months people will be complaining about abandoned cities in the new world
I don't get it, either, but it's possible they are gathering data for how the last year of changes have affected new players sticking around.
 

Deawyne

Well-Known Member
But they cant even get 1 full world of active players, so why make another world?
I honestly wondered the same. More than half my neighbors seem to be inactive and abandoned their cities months ago. There doesn't seem to be ongoing migration, deletion of inactive accounts. But, oh well. Most of the people I hear going to the new world are from the existing worlds, just to see how things are starting in a new world. If Inno truly is growing that fast to need a new world, great! But it seems to impact the dwindling population we have in existing worlds if you asked me.
 

Deawyne

Well-Known Member
I've heard of players who opted out of the migration and are now sitting in the boonies with no one to trade with unless they're in a fellowship. They regret it but there's no way to change it now. They aren't being moved either, to more productive areas. The current ruleset does not seem very effective.
 

taggathias

Well-Known Member
There isn't. Any city with avg level 4+ buildings, or 200+ purchased diamonds, or chapter 4+ will never be deleted unless the devs change the rules.
Hopefully they find a better system for moving cities around. I got moved into better neighborhoods in two servers, but not the other two. Delete the little inactive cities without the safety locks and throw the inactive cities with the locks on into the outlands so the actives can be moved toward the center.