Jackluyt
Platinum Leaf -FB
Here's your chance to say how you feel about the Fellowship Adventures!
The Adventures have been widely discussed by our 4000 members on Facebook - here are some points that were raised
Final Comment
Either these Adventures will bring fellowships closer and create a better, closer game experience for the members...
... or people will hate them and ignore them!
Neither is right...
... and neither is wrong!!
This first round seems like a good step in the right direction - but there is room for improvement.
Usually, when InnoGames add anything to the game, there is a mass counter-reaction, with hundreds of people threatening to stop playing.
The design team can take it as a vast compliment that this time round, the over-all reaction has been fall less negative - and many fellowships are really enjoying this!!
Don't forget our EPL Event Guide – which is constantly re-written with all the strategy Tips that we discover in our fellowships, and that are posted on the Forum.
You are welcome to suggest corrections and additions!!
https://www.facebook.com/notes/elve...eptember-in-the-live-worlds/1911228342465878/
The Adventures have been widely discussed by our 4000 members on Facebook - here are some points that were raised
- Fellowship Adventures is an interesting idea! And so far it looks good. It seems likely that this was added to the game structure, just like the Tournaments, to keep the fast players busy when they have finished the tree, or have hit a slow patch in one of the Guest Races.
If that was the intention - then full marks to the design team for giving us something interesting to hold attention, while they slow down the tech tree, and put brakes on how big a city can be, and how far out you can explore...
- Because every Adventure Item can be made with a simple level one factory or workshop, even beginners can contribute equally! (Except for the pay materials waypoints).
- One hopes that we do not go the way that games like Zynga’s Farmville went - a new event or quest every week or so. That is why I left those games - they become too ‘busy’ - and became stressful struggling to finish everything without feeling guilty when not succeeding.
Elvenar’s charm for me, so far, is its simplicity.
Let’s hope we do not lose that!
- There is no doubt that these events will change the way that most fellowships approach their game. Just like the Tournaments, there will be those that chose to participate, or not - and I foresee people migrating to different fellowships whose style of play matches their own.
Most likely, in future we will have four kinds of fellowship:
a. Social - where anything goes and players can behave exactly as they please;
b. Generalist - more serious than Social, but ‘specialising’ in a little of this and a little of that
c. Tournament fanatics
d. Adventure fanatics
I think that you will see a lot of Fellowship re-organisation and player movement because of the Adventures.
And some Fellowships may add a line to their description, to explain where they stand!
I'm guessing we will see Fellowships who advertise that they WANT to do Adventures - and those who DO NOT - and the same will apply to Tournaments.
Some Fellowships will decide to be ‘relaxed and social' - and some will advertise themselves as 'serious'.
It will become more important than ever to find a fellowship where you 'fit' - and feel comfortable!
We will see!!
I’ve already seen how busy our Chat has become, with people planning the route to the prize, and deciding who will do what...
- There is a group of peace-loving people who hate fighting. They bemoan the fact that they joined a city building game - and suddenly it became obligatory to fight.
I think they will be delighted with this new feature!!
- I am hoping that someone on the design team explains the odd decision to make us build Tier One non-boosted buildings for these Adventures. It makes no sense to me!
Surely there must be something else we could do - more logical and less inherently destructive than being ‘forced’ to build junk buildings that one never would otherwise?
That is, for me, the weak point of the Special Events - they put pressure on players to do things that make no sense - and as such the opportunity to teach Good Game-Play to the beginners is lost....
- The Adventures are very complicated!
One hopes that future editions will follow more or less the same pattern - so one does not have to figure out a whole bunch of new stuff each time...
- It seems inevitable that high-intensity Fellowships are going to gobble up the first twenty-plus rank rewards every time an Event is run.
This has been discussed on the Forum - and it appears inevitable.
But the other prizes are not to be sneezed at - and there is a lot of fun to be had for the whole Fellowship!!
There is not much Fun in the special Events, recently...
- The Adventures have been criticized because little Fellowships don't have a chance of getting the final prize.
There is an easy solution:
Fellowships that are not interested in going for a Top-Fifty place can just finish one path for each Stage and snaffle the Stage Buildings!
- Quite a few players have criticised the need to cycle through all the offers over and over - and say that they would be more likely to take part if there was a drop-menu one could choose from.
- I would like to see a random spinning wheel that everyone gets to spin one or more times!
Perhaps at the end of each of the paths?
It would give everyone the chance to win a mystery prize - that could be something very special, or something very ordinary - depending on the luck of the draw!!
That would make the Adventure more exciting - without the design team having to give EVERYONE a massive prize!!
- The Fellowship Leaderboard is a great idea!
It really gets a fellowship up and going, and working as a team.
It would be wonderful if they could do one for the Tournaments too!
Final Comment
Either these Adventures will bring fellowships closer and create a better, closer game experience for the members...
... or people will hate them and ignore them!
Life is like a gigantic Smörgåsbord - some people prefer jellied eels, and some people go for smoked pork ribs!
Neither is right...
... and neither is wrong!!
This first round seems like a good step in the right direction - but there is room for improvement.
Usually, when InnoGames add anything to the game, there is a mass counter-reaction, with hundreds of people threatening to stop playing.
The design team can take it as a vast compliment that this time round, the over-all reaction has been fall less negative - and many fellowships are really enjoying this!!
Don't forget our EPL Event Guide – which is constantly re-written with all the strategy Tips that we discover in our fellowships, and that are posted on the Forum.
You are welcome to suggest corrections and additions!!
https://www.facebook.com/notes/elve...eptember-in-the-live-worlds/1911228342465878/
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