SoggyShorts
Mathematician par Excellence
5 - Provide a fellowship tab that lists players who have participated in each stage.
That's from August 19 on beta.
5 - Provide a fellowship tab that lists players who have participated in each stage.
Ideas various players have suggested which would improve the event:
1 - Provide an alternative to the quest cycling.
2 - Provide an individual player incentive for greater participation.
3 - Reduce the cost or place an extra reward along the orange path.
4 - Blue & Green paths are too similar. Maybe make one the combat path that was originally hinted at.
5 - Provide a fellowship tab that lists players who have participated in each stage.
6 - Restructure the bottomless pit to use any and all badges.
7 - Provide a more precise timer so people know exactly when it ends.
8 - Allow players a choice between multiple possible buildings upon completion of stage 3.
9 - Don't run the event too often.
And the newest one:
10 - Make sure the event works.
I totally agree with this list of improvements. I would suggest 1 more improvement. Earning and placing badges requires way too much coordination and timing between participating members. Work, family, and other RL schedules bring lots of conflicts. So ...
11. Each fellowship should have a 'badge pool' which is visible to all members. When any member earns a badge, it should go into the badge pool. Once there, the fellowship officers can decide when/where to place the badges into the way points.
Agreed on all points we quit trying when we realized the prizes were so lame, not worth the effortneed more choices:
our fellowship participated in the first event but felt the 3 stage prizes for all level players were not worth the effort
our fellowship will be participating in a minimalist manner as the recovery period between was too short and the tourneys offer much better return for the time and effort invested.
our fellowship feels the early chapter players below orcs level got shafted with the stage prizes offered which had lousy CP and marginally useful second offering.
our fellowship feels that tho we came in about 10th overall, the prize for achieving that level was pathetic.
And now that we're coming to the end of the next FA, isn't it interesting that ... pretty much none of the listed suggestions were taken into account? Not only have these improvements not been made in the interim, but the FA as a whole has gotten considerably worse since the one in September. Guess Inno's not really interested in what we have to say about this sort of thing....
Love the idea of a badge pool maybe have Ambassadors and above place them on the paths as needed.I totally agree with the pool
Make drop-down menus for quests. Give a repeat option, as a lot of times you just want to do the same one over again. Give a small prize for every waypoint passed, as you do in events for quests met. Give MUCH better prizes at the end of the stages, and WAY WAY better prizes for finishing and getting to the pit. I missed the small instants in this FA - those would make good waypoint prizes. Make the KP instants usable in all cases, not just AWs. Scrap the 2-day production.View attachment 2426
That's from August 19 on beta.