Mykan
Oh Wise One
From halflings onward seeds become a valuable resource. By chapter 15 and 16 the reliance on sentient goods and building requirements changes this need again. As wonder levels provide a significant boost to seed production I am curious how many wonders different people have in the different chapters. For a additional context you may wish to provide some f the following:
This discussion was started in another thread but to avoid derailing that one, this thread was made.
- Chapter
- wonder levels
- sentient factory numbers
- ETC/Sunset
- Other buildings like festival merchants
- Spire participation (if you use diplomacy, seeds cost is random)
- Overall adequacy
This discussion was started in another thread but to avoid derailing that one, this thread was made.
I am in chapter 16 with almost 200 AW levels, and I run almost 20 Festival Merchants at all times Only since FMs came to be, I am relatively comfortable with my seed production levels.
I know a person in ch 15 with 150 wonder levels and they also run 7 festival merchants (8 sentient factories, max spire each week and are powering timewarp/simia levels). Hard to say precisely what you will need but certainly look at leveling some wonders. Your ability to get the 3hrly boost has a big impact on production.
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