Deleted User - 849002134
Guest
As new player ( month old), there's one major issue I'd like to bring up.
To me this game is about decorating your city in cool ways, however, the current resource production and collection system makes it bit of a chore.
Example : If I want to let's say decorate my castle with fun shaky trees ( Planks manufactory), and use same method to spice up my buildings all around the town, I have to move about everywhere to enable their resource productions. Of course lining them all up is efficient, but also quite ugly method to decorate, least in my view.
Workshops however, allow you to assign same production to all workshops, despite their location, making them much more efficient.
Why not allow this feature for ALL resource production buildings?
Additional thing I'd like to suggest became apparent to me during this ( Sorcerers Journey) event.
It's the need to change production to a specific item to satisfy a mission goal.
Example : I log in once or twice a day so I like to use 9 hour to 1 day production times. Now event quest I complete is followed by one that asks me to produce lets say 3 hour production 11 times . Now I have to go manually cancelling every building and swapping their production, as mentioned early as I like to decorate my town instead making clusters, this is bit, well, unrefined.
So I suggest adding option to cancel ALL productions on same production type buildings at once. Combine this with the earlier suggestion to implement workshop style ability to put same production to all building at once, the game will come lot, lot smoother to deal with.
Perhaps also implement something like this for coin collection. I know I am bit lazy here, but to me this is a relaxing game that doesn't need me to stay online 24 hours a day just to plant a tree. So I hope it's not too much to ask =)
To me this game is about decorating your city in cool ways, however, the current resource production and collection system makes it bit of a chore.
Example : If I want to let's say decorate my castle with fun shaky trees ( Planks manufactory), and use same method to spice up my buildings all around the town, I have to move about everywhere to enable their resource productions. Of course lining them all up is efficient, but also quite ugly method to decorate, least in my view.
Workshops however, allow you to assign same production to all workshops, despite their location, making them much more efficient.
Why not allow this feature for ALL resource production buildings?
Additional thing I'd like to suggest became apparent to me during this ( Sorcerers Journey) event.
It's the need to change production to a specific item to satisfy a mission goal.
Example : I log in once or twice a day so I like to use 9 hour to 1 day production times. Now event quest I complete is followed by one that asks me to produce lets say 3 hour production 11 times . Now I have to go manually cancelling every building and swapping their production, as mentioned early as I like to decorate my town instead making clusters, this is bit, well, unrefined.
So I suggest adding option to cancel ALL productions on same production type buildings at once. Combine this with the earlier suggestion to implement workshop style ability to put same production to all building at once, the game will come lot, lot smoother to deal with.
Perhaps also implement something like this for coin collection. I know I am bit lazy here, but to me this is a relaxing game that doesn't need me to stay online 24 hours a day just to plant a tree. So I hope it's not too much to ask =)