Lord Justinian
Member
Just saying “hi“ as I am new to the forum. I inherited a fellowship in Arendyll and am enjoying the game.
Thank you! I have read many helpful posts here on the forum in the past couple of months, but just now was able to register.Hello @Lord Justinian and welcome to the forum.
If you have any questions there are good people here to answer or point you in the right direction.
Enjoy!
Thank you Sir Squirrel!Welcome t the forums Justinian!!
I do have one irrelevant question—where is the time stamp from? It doesn’t appear to be GMT or my current time zone.Hello @Lord Justinian and welcome to the forum.
If you have any questions there are good people here to answer or point you in the right direction.
Enjoy!
Mykans Guide under Battle Help has been a great help for me.With all the changes, it is difficult to access the best way to fight. I have posted elsewhere, but no response so far, Any advise to be offered either here or a suggestion where to look?
I am Human in Chapter 16, so all my troops are level 3, I open 30 levels in the tourney and complete the spire each week. I fight 100% of the Spire and more than half of the tourney. Generally, I build my Light Melee Units (Cerebruses) in the Training camp. I build my light Range Units (Rangers) in the Merc Camp, I build both my Mage (Priests) and Heavy Melee (Paladins) in my Barracks. Heavy Range Units (Frogs) are built in my Merc Center. I also build 5 buildings each week for fighting bonuses. The only modification from that list of fighters is I find a few Light Range Units (Crossbowmen) from my barracks sometimes work better against Heavy Melee units over the Rangers from the Merc Center.
Perfect. Thank you!(As for the time-stamp: double-click your account name in the upper-right corner of the screen, then click "Preferences" on the left-hand side. It should give you options for time zones.)
Thank you shionnach.Welcome to the Forum Lord Justinian
I read it a while ago, helpful but a bit basic. Use troops that have advantage - light melee vs light range and the like. But which light melee are best against which light range? Or which one are inferior so often against most of their targets that they are not worth building?Mykans Guide under Battle Help has been a great help for me.