If your "savings" earn no interest, why not just keep your goods in your storage? There's no limit.I don't understand what's wrong with zero-star trades.
I use them to place goods in 'savings' so they are available when required.
Zero-star trades are unfair (selfish) trades because they only benefit you & hurt the other person.
Same concept here in the game. No one will take zero star trades because they lose more in the deal. The trader makes it easy for you to see if you are posting a fair trade or not. That is why the game rules require fair trades. If someone is in dire straits, sometimes their FS will help them out with one-time zero trades-but that is by their offer only. No FS will permit a member to take advantage of their mates like that.
We all read that, but a few of us, or maybe just one of us, don't believe that there has never been a single time when she saw the trade taken (probably by mistake) and didn't jump for joy. We don't believe that she has absolutely no intention of anyone accidentally clicking her trade. We believe that the storage excuse is flimsy, because there is unlimited storage and yes, we also read the excuse about not being able to do the math. I think her math skills are not lacking one tiny bit. It's something else that's lacking ... a sense of fairness to other players. But her "reasons" at least put a good face on it, which is what she's trying to do and hoping others will justify her stance. Frankly, I don't think too highly of that attitude. But even so, if she's new, she can learn and grow and put this behind her, if she's willing to do that. I avoid one star players for a long time ... but if they become 2 star players and do that consistently for months, I forgive and forget, and will always help them out in the future. Pookatan may become an asset to the game yet, if those in this forum can steer her right instead of reinforcing bad behavior. Just my humble opinion.@Laochra the OP clearly says that they uses them as a type of storage NOT for actual trades, did you even read the 2 short sentences? This person has found away to store goods and isn't exploiting anyone.
The key to successful trading for small players is to post trades, not look for trades they can take.Ok, I am all for fair trades however, a lot of player put up trades that are so high such as 25000 or more and players with lower inventories cannot keep up with these high trades, I do not believe that this is fair either. My boosted goods I trade 2000 or 3000 at a time and quite a bit of them so that whoever needs certain goods that I offer has a chance to take whatever they need. Just my two cents
We all read that, but a few of us, or maybe just one of us, don't believe that there has never been a single time when she saw the trade taken (probably by mistake) and didn't jump for joy. We don't believe that she has absolutely no intention of anyone accidentally clicking her trade. We believe that the storage excuse is flimsy, because there is unlimited storage and yes, we also read the excuse about not being able to do the math. I think her math skills are not lacking one tiny bit. It's something else that's lacking ... a sense of fairness to other players. But her "reasons" at least put a good face on it, which is what she's trying to do and hoping others will justify her stance. Frankly, I don't think too highly of that attitude. But even so, if she's new, she can learn and grow and put this behind her, if she's willing to do that. I avoid one star players for a long time ... but if they become 2 star players and do that consistently for months, I forgive and forget, and will always help them out in the future. Pookatan may become an asset to the game yet, if those in this forum can steer her right instead of reinforcing bad behavior. Just my humble opinion.
1) Upon what moral principle taking an "unfair" trade make it "unfair" if the one taking the trade is of the opinion that it meets their needs? Kantian moral imperative notes that if both sides of a trade are in agreement about it's fairness and are freely trading, the trade is moral. Upon what moral grounds can you can step in and declare it to be otherwise?
2) The value of the thing is in the one valuing. Any statements of value by "authorities" use limited measures and do not account for all the inputs to value. For instance, I value a trade at X today, but tomorrow I may need the goods more and thus might value it at X+1. My evaluation of my needs cannot possibly be accounted for by any external measure of relative value, and thus, to insist I follow an imprecise and incomplete measure of the value of a thing, is damaging to my ability to value the trade for myself. Ultimately the traders will value the trade as they see fit, and generally will do so in spite of anyone's objections.
3) The game does not require "fair" trades, though the players sometimes do. There is a range of trades allowed, including the "unfair" one and no star ones. It does limit the range of values by first putting a maximum in the relationship between the goods (you can't go over the maximum), and second, by putting a practical floor on the value of goods in the wholesaler. But these have the effect of keeping the markets from wide swings rather than anything else. To some degree this regulation is needed to protect small players from being unable to get goods needed as the price fluctuations may take them out of the range those players can achieve. This is a macroeconimic decision by the developers, in essence. It should not be used to govern the specific transactions, even if the devs have attempted to do so.
4) The developers do declare things to be "fair" and not. This is unfortunate as it makes a market driven measure into a moral one. If I put up a 2 star trade the game tells you I am a fair trader. If I put up a one star or no star one, the games implies I am morally suspect. But it still allows it. The purpose of the star system is, I believe, to help players evaluate the trade in terms of the range of valuations allowed. It reduces the need to really contemplate what things are worth, and therefore makes the game easier, especially on new players. That is probably a good thing. But to imply trades of 2 star are fair, and thus to imply the trader is a "fair" trader (with the moral implications) is faulty at best and harmful in other ways.
Everything you say is based upon a measure of "fairness" imposed on the game by describing trades as such if they are at a ratio of exchange the developers envisioned as "fair." Sadly, those standards do not account for the wide variance in how the traders view the trade. The purposes of postings -- the reasons the person puts their trade up the way they do -- account for the value of the trade and unfortunately the devs measures do not include much of what makes a trade valuable or not to the traders. Timing, production levels, spending needs, and a whole long list of other things, influence the measure of value, and the game does not have the ability to measure those things. The market in this game, because it is humans who are engaged in it, dynamically responds to the wide range of reasons to post or accept a posted trade. And that means some posted trades will look "unfair" to you that look perfectly fair to me.
Finally, I once read and understood Soggyshorts to have noted that if everybody were to stick to the way the the devs structured the market things would work themselves out. I'm not sure of his conclusion, but he's probably right in one way. If everyone were to value each tier as 1:1 within that tier and there were no "cross-tier" trades, it would probably be fine that we have a "trillion" more scrolls sitting around than we need. People with scrolls would just slow down in their production and the imbalance would eventually work itself out. But people don't play that way. They often ignore the "rules" and post trades others feel are "unfair." And, since, such "rules" lack a method of enforcement outside of sending your member packing, they aren't going to be obeyed by everyone any time soon. As they say in legal circles, a law without teeth might as well not be on the books.
AJ
The key to successful trading for small players is to post trades, not look for trades they can take.
Just this morning I gobbled up every trade in my ~200 player area around me that was under 50K and posted 4 trades each asking for 500,000 planks in change for my 500,000 steel.
If you are in my area you won't be able to take my trades for probably at least a year, but if you post trades I'll take them every day.
I would post little 2K trades for you but
1. I can't possibly know what you need
2. I can't stop anyone from taking trades meant for you
@ajqtrz Your argument that this topic keeps coming up because it is a problem with a way many people play the game would hold more water if it were not the same person bringing it up all the time.
@Pookatan People have discussed at length previously why they don't view this method of "storage" as being a practice that is friendly to other players. Until you have something new to ask, others probably won't have any new answers.