Dominionofgod
Thinker of Ideas
This was something that bothered me last FA. It continues to bother me this FA. - Since the rebalancing on badges, both how much is needed to make one and how many are needed on the map, there are waypoints on map 3 that just do not make any mathematical sense to actually complete. Its mathmatically better to jsut kip them and go to the pit because the amounts needed are jsut to outrageous for '300 points'.
In this picture you can see the values for the 3rd circle on the green path in map 3. (78 coins, 62 kp, 31 bs)
Especially with the changes to the coin badge, making them harder to make, it has become where completing the waypoint is simply a waste of badges. Its to many badges for a reward of 300 point. Its more beneficial to skip that waypoint entirely. Honestly, even tho the waypoint after it will remained locked as a result of skipping it... its still beneficial to skip. - The pit was supposed to be a way to use up extra badges and give ppl something to do until the fa ends. It was not supposed to be a better point value then the main maps. But since the rebalancing, that is what it has become.
Last FA my FS completed all of map 1 and 2, and completed all of map 3 except for this waypoint and the one after it since it was locked. It simply wasnt worth it. I had honestly forgot about it tho until this fa when the same one was back. Its highly irritating to have a waypoint thats actually a waste. And iv heard many other ppl talking about this in regards to other waypoints on map 3.
I really feel you should examine the numbers/balancing of map 3 in the FA (and/or badge production numbers) to make the cost/reward ratio more even. Its not good where the best stratagy is to skip parts of the event.
(And iv been doing every fa for the last 6 some years. Back before any UI changes when it was a real grind. So im not jsut complaining for 'easier'. I honestly feel the balancing is off.)
In this picture you can see the values for the 3rd circle on the green path in map 3. (78 coins, 62 kp, 31 bs)
Especially with the changes to the coin badge, making them harder to make, it has become where completing the waypoint is simply a waste of badges. Its to many badges for a reward of 300 point. Its more beneficial to skip that waypoint entirely. Honestly, even tho the waypoint after it will remained locked as a result of skipping it... its still beneficial to skip. - The pit was supposed to be a way to use up extra badges and give ppl something to do until the fa ends. It was not supposed to be a better point value then the main maps. But since the rebalancing, that is what it has become.
Last FA my FS completed all of map 1 and 2, and completed all of map 3 except for this waypoint and the one after it since it was locked. It simply wasnt worth it. I had honestly forgot about it tho until this fa when the same one was back. Its highly irritating to have a waypoint thats actually a waste. And iv heard many other ppl talking about this in regards to other waypoints on map 3.
I really feel you should examine the numbers/balancing of map 3 in the FA (and/or badge production numbers) to make the cost/reward ratio more even. Its not good where the best stratagy is to skip parts of the event.
(And iv been doing every fa for the last 6 some years. Back before any UI changes when it was a real grind. So im not jsut complaining for 'easier'. I honestly feel the balancing is off.)