hvariidh gwendrot
Well-Known Member
fill in the dots and tricolors with badgers it doesn't show, then advances , but previous dot still bounces and show as incomplete etc etc etc
Are you still stuck? If so please post the Bug information so I can get the information to the CMcan't advance out of stage 1 wth ??????????
Yes, we're having this issue in Winyandor nowWasn't there a bug reported in the Beta version where the tricolor waypoints were not showing finished when they really were? I believe the first one completed showed complete but then the other 2 on the same level would not. The same thing is happening now in the live world
Also in Harandar.Wasn't there a bug reported in the Beta version where the tricolor waypoints were not showing finished when they really were? I believe the first one completed showed complete but then the other 2 on the same level would not. The same thing is happening now in the live world
Yes there were several bugs on beta. Resolved just about the last day too.Wasn't there a bug reported in the Beta version where the tricolor waypoints were not showing finished when they really were? I believe the first one completed showed complete but then the other 2 on the same level would not. The same thing is happening now in the live world
Because the Dev team doesn't work during the weekends. Based in Germany, they will be off from the end of their Friday until the start of their Monday.But! They know how to fix this from Beta. If we set aside the issue of how this came to Live in the first place... Why would they leave it like this all weekend?
With so many layoffs at Inno this year, they probably don't have the staff to do that.Because the Dev team doesn't work during the weekends. Based in Germany, they will be off from the end of their Friday until the start of their Monday.
With Germany being 6 hours ahead of the US east-coast I'd say that from Friday 10 AM east coast time onwards or so things will have to wait.
What really bugs me is the fact there were several bugs on Beta, which were only resolved about the last day of the event. So it was known there were issues there and that it would take time to fix them, so one could expect something to pop up on the live-servers. Meaning they should have some support scheduled for that.
I don't buy that. They had staff prior to expanding so much during Covid, they'll have staff still. Same for Dhurrin's argument, shall I ask around on the International server and see how many servers reported this bug during Inno's business hours?With so many layoffs at Inno this year, they probably don't have the staff to do that.