SoulsSilhouette
Buddy Fan Club member
I think its sort of funny how the 'elvenar team' will show up in this thread but when members are discussing issues with the game, they can't be bothered.
What I heard:I think its sort of funny how the 'elvenar team' will show up in this thread but when members are discussing issues with the game, they can't be bothered.
No separate thread for discussion?I will like to direct everyone to go vote on the effect of the building
https://us.forum.elvenar.com/index.php?threads/a-community-based-building-pt-2.15750/#post-98275
Xelenia, thanks for the link. Your message could get lost here and Elvenar playersI will like to direct everyone to go vote on the effect of the building
https://us.forum.elvenar.com/index.php?threads/a-community-based-building-pt-2.15750/#post-98275
This is a great post, and really hits home something I don't understand about the point of this building. Why is it a "community building"? Why is it special? Right now it looks like we're heading towards a kind of small, event-like building. Unless Part 3 is "what special ability should the building have" and looks like the list above, I don't see why this building separates it from anything else in the game, or makes it especially "communal."Something unique would have been nice, like a culture or culture and pop building that also
I'm sure we could come up with something more interesting than the choices we've been given.
- counts as any set building
- counts as a road
- boosts the level of an AW that it touches
- boosts factories or workshops that it touches like a weaker PoP/MM spell
- speeds up production of buildings that it touches
- gives timer instants every x hours
- lets you hold additional builder buffs
- gives you an additional scout every x days
- produces event currency
I will like to direct everyone to go vote on the effect of the building
also
- counts as any set building
- counts as a road
- boosts the level of an AW that it touches
- boosts factories or workshops that it touches like a weaker PoP/MM spell
- speeds up production of buildings that it touches
- gives timer instants every x hours
- lets you hold additional builder buffs
- gives you an additional scout every x days
- produces event currency
It is always required, but the side effect of other requirements (mana and seeds) later in the game is frequently producing as much culture as you need anyway. It becomes harder and harder to dedicate space to something that only produces culture.Isn't culture required for buildings no mater what level you are at?
4x1or 1x4 are probably better than 2x2
The big questions:
Will it need a road?
Will it give culture?
- A 2x2 building that needs a road requires 5 squares (assuming there is a building across the street sharing the road.
- A 1x4 or 4x1 that needs a road only takes up 4.5 squares.
- I don't want people buffing a tiny 2x2 building because I'm sure it won't be as much culture as a bigger building, so making it
- 1x4 or 4x1 is the better option to prevent wasted buffs.
Does this mean that only a limited number of players can get it? I understand that participation on the forums and/or social media is required, but the use of the word "contest" implies winners and losers...
Follow-up to that question: Do you need to participate on both the forums and social media? Is there any advantage to doing so, or is participation on just 1 the same?
Noooo @Aider the new poll to determine function of the building is way too limited in options. Please include a "None of the above" option so that it counts those who WANT to vote, but who don't like the options available. Culture, Cult/Pop or Cult/Goods are way too generic as those functions are already available in so many other buildings. There's nothing unique about this at all.
With the 3 options currently listed, there's nothing to vote for.
If you have other ideas, please feel free to send them my way, and I'll see about getting them forwarded with the list.
At the risk of derailing the thread, why do so many players want storage? If you don't want a building in your city now, why would you ever want it back in your city after you've unlocked even better buildings? If it's just to make shuffling buildings around easier, plan ahead and do it between guest races, or when you get an expansion.I say storage, but we both know that's never going to happen.
Your wish is my command. Some of the things mentioned so far in this discussion:If you have other ideas, please feel free to send them my way, and I'll see about getting them forwarded with the list. Sparking a discussion on something different is always good.
This thread has 317 votes so far, including people who joined the forum for the first time just to vote on this building. I'd hate to see such engagement squandered on something generic.
- counts as any set building
- counts as a road
- boosts the level of an AW that it touches
- boosts factories or workshops that it touches like a weaker PoP/MM spell
- speeds up production of buildings that it touches
- gives timer instants every x hours
- lets you hold additional builder buffs
- gives you an additional scout every x days
- produces event currency
The answer to that is obvious.- Portal (though to where I have no idea)