DeletedUser684
Guest
OK. I've read through most of the comments in this thread, which was painful at times.
What we should be petitioning for and more to the point: when the Advanced Scouts is unlocked, the defense and negotiation costs should be automatically adjusted for everything that has already been scouted, but not yet conquered. That is the fix that is needed. That way, even if you have over-scouted, the costs will be appropriately adjusted for your level (downward). Over-scouting then becomes a non-issue. If you still aren't strong enough to fight or negotiate, that isn't over-scouting, or over-conquering, that is simply reaching the limit for your current level. Kudos to you for maxing out, and be patient for the new level.
I will say that with the new combat system, the ability to fight is much more limited than the ability to negotiate, but that is a different topic and addressed in many threads.
ALSO, (this is in a related thread that someone has posted) The Chest Lock needs to come AFTER the Advanced Scouts (it can just sit on the line, or be its own box), so that you have the ability to reduce the cost for the 30+ provinces before you have to fight or negotiate them. That way, (if the first fix is made) you can go ahead and scout the provinces you need and be able to progress smoothly and easily into the next Era, fighting or negotiating, without having unreasonable costs and delays.
I would like to say that the cost of the newly scouted provinces (both scouting cost and province defenses) should not be based on the distance from your home at all, or how many provinces you have scouted, but only from how many provinces you have already captured. It is more important in this game to connect with people than to spread out in a circle. That has always been and continues to be the case, and the mechanics work against it. If you want your 10 provinces to be a bee-line to a friend you just made, that should absolutely be encouraged and supported.
What we should be petitioning for and more to the point: when the Advanced Scouts is unlocked, the defense and negotiation costs should be automatically adjusted for everything that has already been scouted, but not yet conquered. That is the fix that is needed. That way, even if you have over-scouted, the costs will be appropriately adjusted for your level (downward). Over-scouting then becomes a non-issue. If you still aren't strong enough to fight or negotiate, that isn't over-scouting, or over-conquering, that is simply reaching the limit for your current level. Kudos to you for maxing out, and be patient for the new level.
I will say that with the new combat system, the ability to fight is much more limited than the ability to negotiate, but that is a different topic and addressed in many threads.
ALSO, (this is in a related thread that someone has posted) The Chest Lock needs to come AFTER the Advanced Scouts (it can just sit on the line, or be its own box), so that you have the ability to reduce the cost for the 30+ provinces before you have to fight or negotiate them. That way, (if the first fix is made) you can go ahead and scout the provinces you need and be able to progress smoothly and easily into the next Era, fighting or negotiating, without having unreasonable costs and delays.
I would like to say that the cost of the newly scouted provinces (both scouting cost and province defenses) should not be based on the distance from your home at all, or how many provinces you have scouted, but only from how many provinces you have already captured. It is more important in this game to connect with people than to spread out in a circle. That has always been and continues to be the case, and the mechanics work against it. If you want your 10 provinces to be a bee-line to a friend you just made, that should absolutely be encouraged and supported.
Last edited by a moderator: