DeletedUser3297
Guest
While a player is offline, their buildings that are upgrading never complete until they log back in. Now for an active player this is no big deal as we log in quite often. But the real problem is all the dead cities we have to live with for months before they get replaced. A lot of those dead cities are stuck in a Main Hall upgrade and there is no other neighborly help to provide. This costs us thousands of gold coins that we would otherwise get had there been an active player.
Since the purging of dead cities takes so long to happen and when it does they usually get replaced with players who quit the game as well. So it turns into a monthly cycle of dead cities in the middle of upgrades being replaced by new players who don't last for more than a day, but decide to start a Main Hall upgrade before logging off forever..
Cities run just fine while a player is offline, i.e. coin/supply/goods production so there is no reason why a building upgrade can only be completed when a player logs back in.
Since the purging of dead cities takes so long to happen and when it does they usually get replaced with players who quit the game as well. So it turns into a monthly cycle of dead cities in the middle of upgrades being replaced by new players who don't last for more than a day, but decide to start a Main Hall upgrade before logging off forever..
Cities run just fine while a player is offline, i.e. coin/supply/goods production so there is no reason why a building upgrade can only be completed when a player logs back in.