I agree... i really dont understand why there is so much value attached to artifacts... Let me be more precise, why the DEVS attach so much value to them. As it is, no matter if you do spire all the way up every week, getting them is totally luck based and has almost nothing to do with your effort.
And back to the value of these things. To us, they can be either very valuable, and this is only if you've already ammassed a good amount fo them for the particular building and are looking to max it.
Or, in most cases, artifacts are actually totally worthless... well, worth 2000 fragments i suppose. Most evos are not even worth placing below level 8 and, personnally, i dont even bother below level 10. And then of course, you got your level 10 building, whats the point of gettng more artifacts if you dont have a 2nd base?
Lets just say for arguments sake you could win, guaranteed, one artifact each floor each week... I still wouldnt know what to do with them without another base building.... So then, maybe thats the answer... this would get more players to push for the 2nd base in events... maybe.
Right now, pushing to get the extra base is pointless unless you are willing to spend 100$'s to max it.. i mean come on. there is no in between. You either spend 100$'s or you just say... the hell with that, not worth it. I bet 99% of players pick the 2nd option. And we can prove it too... League standings in events show that 1% get gold, and only 5% get silver. And from doing all events to completion, i know for a fat that qualifying for silver only requires a little luck, not even a lot. Just hit the 150's and 200's in bonus currencies a few more times than usual and you'll qualify. So then this means only the gold players spend extra diamonds to go further... One percent.
What if devs realized they culd bring this % to 5 or maybe 10%? Oh look, more money! what an idea!