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    Your Elvenar Team

Cost for training a single unit? (training time?)

Yarl

New Member
I have finished Chapter XV and all of my 9 combat types are at level 3. My combat-related buildings and combat Ancient Wonders vary from level 1 to 21.

About half of my light melee and light ranged fighters have a build time of 1 second for a unit. I am guessing that is as good as it gets.

A Gruff Orc Warrior (Heavy Melee) and a Senior Orc Strategist (Heavy Ranged) both have a build time of 2 seconds for a unit. Can I get that down to 1 second? How do I get it down to 1 second? I will go over to the elvenarchitect page and play with building levels to see if I can get the time to go down or the unit size to go up.

A Vallorian Champion takes 6 seconds to make 1 unit. That is the longest amount of time for my 9 combat types.

I have noticed that the Vallorian Valor buildings are much more valuable than the Grounds of the Orc Strategist, and now I think I see why. I have 18 of each and have been observing what happens with them. The Vallorians number 200-300 units on a weekly basis and the Orc Strategists number 40-60 units. So, something is definitely is going on with those Vallorians -- maybe it produces 3 times as many units somehow? I estimate that 25+ Vallorian Champions are produced each week.

Do people look at combat production from this perspective (number of seconds to produce 1 unit)?
 
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Enevhar Aldarion

Well-Known Member
I have finished Chapter XV and all of my 9 combat types are at level 3. My combat-related buildings and combat Ancient Wonders vary from level 1 to 21.

About half of my light melee and light ranged fighters have a build time of 1 second for a unit. I am guessing that is as good as it gets.

A Gruff Orc Warrior (Heavy Melee) and a Senior Orc Strategist (Heavy Ranged) both have a build time of 2 seconds for a unit. Can I get that down to 1 second? How do I get it down to 1 second? I will go over to the elvenarchitect page and play with building levels to see if I can get the time to go down or the unit size to go up.

A Vallorian Champion takes 6 seconds to make 1 unit. That is the longest amount of time for my 9 combat types.

I have noticed that the Vallorian Valor buildings are much more valuable than the Grounds of the Orc Strategist, and now I think I see why. I have 18 of each and have been observing what happens with them. The Vallorians number 200-300 units on a weekly basis and the Orc Strategists number 40-60 units. So, something is definitely is going on with those Vallorians -- maybe it produces 3 times as many units somehow? I estimate that 25+ Vallorian Champions are produced each week.

Do people look at combat production from this perspective (number of seconds to produce 1 unit)?
Yes, I would guess that getting the basic production time down to one second is the best we can do. And then any unit that produces at a higher time than the base units would not go lower than those times either because they are multipliers of the base time. The only way those troops could go lower is if the base units could be made in less than one second per troop, which I think is impossible at this time.

As for your Valor and Strategist buildings, I think yours must still be from very early chapters to be making so few troops. A single Valor building created in chapter 15 would make 310 Vallorian Guards in 18 hours. And a single Grounds of the Orc Strategist created in chapter 15 would make 370 Orc Strategists in 12 hours.
 

samidodamage

Well-Known Member
@Enevhar Aldarion has more accurate total production numbers for chapter level bldgs. I think the difference between the numbers generated by each bldg is also due to the unit weight. Strats are a 2 and Vallorians are a 6, so 3 Strats = 1 Vallorian (I think, lol! That may be backwards, but I've tried it both ways and my brain is currently saying this is correct, lol!)
 

Yarl

New Member
As for your Valor and Strategist buildings, I think yours must still be from very early chapters to be making so few troops. A single Valor building created in chapter 15 would make 310 Vallorian Guards in 18 hours. And a single Grounds of the Orc Strategist created in chapter 15 would make 370 Orc Strategists in 12 hours.
What I meant to say was that the 18 Valor buildings produce 200-300 Vallorian Champions *squads* per week. The Grounds of the Orc Strategist buildings only produce 40-60 Orc Strategists *squads* per week.

Since I wrote the original message I have greatly increased my training sizes and the number of squads created has gone down, which makes sense.
 

Pheryll

Well-Known Member
What I meant to say was that the 18 Valor buildings produce 200-300 Vallorian Champions *squads* per week. The Grounds of the Orc Strategist buildings only produce 40-60 Orc Strategists *squads* per week.

Since I wrote the original message I have greatly increased my training sizes and the number of squads created has gone down, which makes sense.
Your math is off.

Valorian Valor efficiency: 310 (production) x 6 (unit size) / 18 (production time) / 9 (building size) = 11.49 size/square/hour
Grounds of the Orc Strategist efficiency: 370 (production) x 2 (unit size) / 12 (production time) / 8 (building size) = 7.71 size/square/hour

So the Valorian Valor is about 50% more effective at producing units. However, orc strategist would normally cost orcs, so you would save the time of orc production. If you were planning to produce the needed orcs from an armory, then the orcs production to the training of orc units costs a slightly higher amount of supplies than training non-orc units.
 
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