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It's not just the gain x goods quest - the gain supplies and gain gold quests are exploited too. The goods quest are an issue, of course, but they are not the only issue.
I chuckled when I read your post. I can't believe we're seriously using words like flipping and nerfing. lolOr else? I hate it when fellowships get so controlling that they start telling people how to build their cities and play their games. On another game, they were telling people what buildings they could and couldn't build and where to put them all. It was awful.
Lol, I've never seen 'nerfing' before. Nerd surfing? I have no idea what that refers to.
I agree, I like this game a lot. I dropped several other games to play this one. In fact, this is the ONLY online game I currently play and I plan for that to continue a while. But if players start dropping like flies because of an update making gameplay difficult and slowing things to a crawl, there's not much point in continuing, is there?
I explain the differences between flipping and nerfing in my response to Wildcard999 above. It's very confusing. I didn't understand the differences until someone actually showed me both processes step by step.Bobbykitty, would you mind explaining the difference between flipping and nerfing to a newbie? Your responses are always helpful and clear. I've been watching your conversation on this topic here and in the beta forum for a few days, but still have that small spot of confusion about those terms.
Many thanks,
Cass
Thanks for this. It can be irritating enough when jargon is used without it being misused.Nerf is actually a trademark. See http://nerf.hasbro.com/en-us/toys-games
They make foam toys of various sorts, so "nerf" has become a euphemism for anything that's a 'too safe" version of the real thing.
From http://www.urbandictionary.com/define.php?term=nerf
Used frequently in the context of computer game balance changes.
"The chaingun was awesome til they nerfed it, now you can't hit shit with it."
To be fair, I think Nerd Surfing was Wildcard999's phrase on a post somewhere in all of these discussions. I thought it was very amusing.Since all these words are made up....and Valtitude was talking about nerd surfing....maybe that phrase would be spelled differently than the one Kat found...how about Nurfing?
Or since this may be an Elvenar thing only....we could call it Nerd questing or Nersting? Repeatedly cycling through quests when you collect goods and supplies first thing in the morning.
I just figured that out after getting to IV in the tech tree. So, I don't have enough people or I don't have enough room but my goal is to 5,4,3 in that order of factories per tier. What I have on one world is no level 1 because I can't fight my way out of a paper bag to get the expansions but on my other world I have 2,4,3 so getting there. It is so bad on the second world I joined I am tempted to shut it down completely and just concentrate on the one world that it isn't as bad.Inno's statement quoted above that they "want to provide guidance and teach..." is confusing with overtones of insult. I can think of plenty of ways they could offer genuinely helpful guidance without insisting on limitation. For example, there's no little Elf/Human teacher who appears to teach us that, in the long run, Tier 1 goods are produced at 1/2 and 1/3 levels of Tiers II and III...and that the game requires double the amount of Tier I goods as Tier III goods...thus it would be wise to invest heavily in Tier I goods for the long term. There's no instruction about the best balance of residences and manufactories. No instruction about spatial planning. And even if one religiously followed every suggested quest, it still wouldn't lead us like sheep into green with perfectly balanced economies.