Yup. New chapter released every ~6moSo the story part of the game is still being written?
presumably, since they like money.So they will keep developing new chapters beyond 20?
This is why I asked the question. I love the game. I am interested and enamored with it, but I am also very goal oriented, and I can see myself wondering where the story is going at some point way down the road. This game reminds me of another game that I played. It had been live for around 5-6 years when I joined it, and the devs basically developed the end game on the server that I happened to land on. Players who had been there from the beginning had waited a long time for that goal to appear. I am also sometimes playing the next beta of another game in development, and it has no long term end game right now, but the devs know that there has to be one, and it has to be good or they will lose their player base that followed them from another game. lolOverall the point is you have to give people a reason to do the top chapter and after a while the "I finished the top (moving target) chapter" is not enough and they drop out.
Sorry, but that's a short-sighted view of how these games work.Thus, from a business point of view, if the cost of the chapter is not met by those who will eventually play the chapter then the chapter should not be done. For instance, suppose only 2% of the player base complete chapter 20, when it arrives. How much revenue will that 2% generate...
Really big friends with the ability to fill all the trades in the whole FS! We like the giants among us!Exactly how free players also increase revenues by giving paying players friends to interact with.
I was not playing back then, but from what I understand the original game 5 years ago was only chapters 1-5. Every chapter since then has been released as an expansion.So they will keep developing new chapters beyond 20?
I was not playing back then, but from what I understand the original game 5 years ago was only chapters 1-5. Every chapter since then has been released as an expansion.
Sorry, but that's a short-sighted view of how these games work.
Even if those playing chapter 20 produce zero revenues making that chapter's development costs a total loss there is still income derived from their presence as playmates for others. Exactly like how free players also increase revenues by giving paying players friends to interact with.
On top of that, I'm pretty sure a high percentage of the ultra whales who float this game are end-game players who need to be kept happy even if they are few in number.
Also, knowing that the game has a couple of years worth of content can make a new player more likely to invest since that investment has greater longevity. Any announcement of a "final chapter" puts a hard limit on the usefulness of diamonds spent.
E.G. even though I'm now flush with free diamonds I'm not buying a 5th builder because there aren't many chapters ahead of me. Had I known there'd be 20+ when I started (before chapter 8 announcement) I might have even spent real money getting 4&5