DeletedUser18810
Guest
Expand FS to 30 Players.
Really? How so? I've found that almost all top FS have openings occasionally and the requirements to join are reasonable, so I'm not sure what's unfair.Older fellowships that have been at 25 players for a long time already have an unfair advantage over newer, smaller fellowships
I really like this. Probably the best suggestion I've seen regarding larger FS so far.TOURNAMENTS: Only the top 25 scores count towards the fellowship total. Only players that are in the top 25 OR score an appropriate amount of points get rewards. For example, if your FS gets 10 chests, and you're not in the top 25, then you need 1600 points to get all 10 chests. Otherwise, you get less chests, according to what you scored.
I like the idea mostly, but I think a straight 1600 point requirement would be impossible for smaller cities. I would suggest the formula of: current chapter # x 10 x chest number. So to get all 10 chests, a chapter 16 city would have to score 1600 points (16x10x10). A chapter 1 city would have to score 100 points (1x10x10). To get 5 chests, the chapter 16 would have to score 800 points (16x10x5). The chapter 1 city would have to score 50 points (1x10x5)TOURNAMENTS: Only the top 25 scores count towards the fellowship total. Only players that are in the top 25 OR score an appropriate amount of points get rewards. For example, if your FS gets 10 chests, and you're not in the top 25, then you need 1600 points to get all 10 chests. Otherwise, you get less chests, according to what you scored.
Perhaps, but they'd still get rewards in proportion to their contributions. More importantly, they'd have increased access to stronger fellowships who would be more willing to take on a small player and help them grow. As is, they're often left with smaller groups and fewer chests anyway.I like the idea mostly, but I think a straight 1600 point requirement would be impossible for smaller cities. I
Doesn't a player's tournament score reset if they change fellowships in the middle of the tournament? So they would have to join a fellowship at the last minute AND beat your score after doing so.I disagree. You'd in an odd situation where scoring 1200 points might get you 10 chests if you're in a "small" FS, but as soon as the 26th person joins, you suddenly lose out on your rewards. And this could happen just before the tourney ends if someone joins late.
I know of a couple of chapter 3 cities getting 1600 points each week without help, and it wouldn't take much at all for a bigger city to push others through.I like the idea mostly, but I think a straight 1600 point requirement would be impossible for smaller cities.
Yup. I tested this a few weeks ago.Doesn't a player's tournament score reset if they change fellowships in the middle of the tournament?
40,000 points is the FS requirement for 10 chests. This averages out to 1600 points per member. That's why I suggested 1600 as the safe zone for 10 chests. Thus, if you have 1600 points you get the 10 chests even if you're 30th in the FS. If you have less than 1600 your FS needs to score 40K AND you need to be in top 25.I disagree. You'd in an odd situation where scoring 1200 points might get you 10 chests if you're in a "small" FS, but as soon as the 26th person joins, you suddenly lose out on your rewards. And this could happen just before the tourney ends if someone joins late.
If we switch to a system where you have to earn you way (like in the Spire), it should apply equally to everyone: 1200 points either gets you the 10 chest reward or it doesn't, regardless of your rank or size of the fellowship.
FA: Increase the badge requirements proportionally; same rewards and reward requirements.
I think it'd have to be 20% more badges, right? Because of the spell badges and other non- workshop onesWhat do you mean by badge requirements? 60 beverages to brewers, or 20% more brewers needed?