DeletedUser19210
Guest
Rather than accepting or declining a task (production challenge) to scroll through available tasks/challenges in order to see which ones you might be able to do (complete production on).
Couldn't the pop-up menu that shows the list of badges to be earned (as well as lists how many you have of each) be used to designate what a player would like to make next?
I mean you know what you need to make from having looked at the paths to take and what they require Us to produce to go on to the next check-point and so on all the way to the end.
So - I mean - just to be more Player Friendly - couldn't the Badge listing be used by the player to designate/pick/accept which badge they want to work on next? Thereby eliminating an accidental decline of a task that you have nearly completed (after dozens of hours having been invested).
The badge list could also show a player which badges they currently have in production, just by having those badge listings highlighted while they are in process.
More Friendly?
More straight forward (less time consuming) to designate/accept a task? (just point and click)
Couldn't the pop-up menu that shows the list of badges to be earned (as well as lists how many you have of each) be used to designate what a player would like to make next?
I mean you know what you need to make from having looked at the paths to take and what they require Us to produce to go on to the next check-point and so on all the way to the end.
So - I mean - just to be more Player Friendly - couldn't the Badge listing be used by the player to designate/pick/accept which badge they want to work on next? Thereby eliminating an accidental decline of a task that you have nearly completed (after dozens of hours having been invested).
The badge list could also show a player which badges they currently have in production, just by having those badge listings highlighted while they are in process.
More Friendly?
More straight forward (less time consuming) to designate/accept a task? (just point and click)