ajqtrz
Chef - loquacious Old Dog
When collecting anything, anywhere, what you collect floats up to the top of the screen and forms a nice vertical line. The problem is, in many places, that vertical line of "floaters" while "cute" is neither informative or needed. It's not informative exactly because they just float and fade faster than anybody wants to read them (because they are fortunately not done "one at a time" so that you read, wait for it to go away, and then collect the next item) and they are ignored by most players exactly because they aren't needed. But, more importantly, that list of floaters gets in the way of buttons you wish to click thus slowing the whole process down needlessly as you wait for them go stop blocking what you wish to do. This a particular problem when the vertical line becomes long because you are collecting a lot at once.
Solution: Get rid of the floaters or at least have an option for "floating notifications" to be turned off or on. Alternatively, but not preferred because it's just another thing a player should not have to do and the coding is probably way too much to accomplish it, -- allow the player to move the window in which the "floaters" are running over. At least that way they could reach the needed buttons.
AJ
Solution: Get rid of the floaters or at least have an option for "floating notifications" to be turned off or on. Alternatively, but not preferred because it's just another thing a player should not have to do and the coding is probably way too much to accomplish it, -- allow the player to move the window in which the "floaters" are running over. At least that way they could reach the needed buttons.
AJ