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For all the useless crap I am crafting in the MA to obtain Arcade badges....
Thanks, my hat goes off to them.
Thanks, my hat goes off to them.
Which I did last night. Gosh, I can't remember the last time I won diamonds. But the kp or time instants would have been nice. At least I wouldn't have to disenchant those for spell frags I don't need.If I win winter lampions...
Same here, FA, no FA it doesnt matter at all plenty of fun stuff to craft.Are there players who aren't constantly crafting anyway?? Does not compute.
Outside of FAs, I'm constantly crafting. Time instants, supply instants, AWKP, KP, relics, pet food... I tend to ignore non-military buildings, but that's about it. And none of it goes to waste. I liked that these things are always available to me when I need them. FAs don't change what or how often I craft. If there's something I don't want them I don't craft it.
Jesikrey, when the devs design a badge that's going to be detested by anyone EXCEPT those who aren't working they're butts off on the event, well, they are just setting themselves up for failure. Why even have an FA if the only people you are going to turn off are the ones who really want to play it? I'll lay odds that those who pick on you are not in the top 10 on the FA leader board, nor do they care to be. So yes, great move, Inno ... you've already got a bunch of people who hate the FAs and won't play, so what do you do? Why of course, do your darndest to make sure the others don't want to play either. Typical logic of big game developers who aren't addicted to their game and don't understand the dynamics.
Usually I would agree but in this case I think they understand the dynamics in this case a lot better than you do.
As some will keep complaining about this badge each FA, I will returning the answer that not having this badge is the same as forcing those who like it to nuke there cities into oblivion as it will return all the lovely you are not allowed to have anything beside a main hall, a barracks, a builders hut and only level 1 buildings.
and if you do not do that you are not an FA lover.
Nah crafting is much better than total destruction derby.
Is it perfect? no, is it better than forcing people to completely destroy there cities into oblivion. surely it is.
That makes sense even if I disagree with the reasoning. Thanks for the explanation. You are always so helpful.@Darielle
If I'm understanding it correctly:
The residue badge (and to a lesser extent the bracelet badge) are the bottleneck badges in the FA. If the residue badge was changed to 1craft=1badge, it would no longer be a bottleneck. Then the *competition* in the FA would come down to the amount of space in cities for farms for the long term badges (and for bracelets). Cities would be put on 'pause' for the week of the FA. Some cities would put in upgraded T1's in their extra space and make more bracelets; some would put in lvl 1 WS/factories and make smiths, necklaces and statues.
Personally, I don't think it's that big of a deal to pause my city for a week, but for FS's that want to be highly competitive in the FA's I can see it being an issue for their members who prefer not to do that. I'm far enough along in chapters (Ch15 & Ch16 cities) that molasses would be an improvement over my ability to progress! Adding a week is a drop in the bucket as far as overall city progress is concerned. For cities who are not that far along, a week might be all they need to finish a chapter and I can see why it would be annoying to be expected to make design changes to support an FA and put off their city progress. There's less pressure on them to do this when the ability to do well in the FA is tied to the ability to make residue badges instead of being tied to badges that just require more city space dedicated to making badges.
I am not understanding you at all. How would not having this particular badge in the lineup ... or changing this badge to be 1craft=1 badge ... force anyone to nuke their cities? You're saying that without this badge in the lineup, there would be total destruction. I honestly don't get that.
You're right; I think the diamond spending is exactly why Inno created that badge. I remember a time when spending diamonds on the FA was considered a "cheater's way" to win the FA. Now, it looks like Inno is trying desperately to encourage that mindset. That's a slippery slope. The best part about Elvenar is it's camaraderie and beautiful, noble spirit. They are destroying it in the name of buying diamonds.In theory, but in practice, that bottleneck is short. It takes less timers to fast forward an Arcane than say a blacksmith or farmer. So it really becomes who wants to spend diamonds to flip the MA bc you've ran out of things to craft.
Meh... I can care less about it. This badge SUCKS and everyone knows it.Jesikrey, when the devs design a badge that's going to be detested by anyone EXCEPT those who aren't working they're butts off on the event, well, they are just setting themselves up for failure. Why even have an FA if the only people you are going to turn off are the ones who really want to play it? I'll lay odds that those who pick on you are not in the top 10 on the FA leader board, nor do they care to be. So yes, great move, Inno ... you've already got a bunch of people who hate the FAs and won't play, so what do you do? Why of course, do your darndest to make sure the others don't want to play either. Typical logic of big game developers who aren't addicted to their game and don't understand the dynamics.