Risen Malchiah
Well-Known Member
Like many others, I love the troop instants that have been added to recent events.
This proposal would allow the option of using troop instants to produce non-Barracks troops such as using a light melee instant to make Barracks troops or Dogs or Drone Riders, a mage troop instant to produce Priests/Sorceresses or Banshees or Blossom Mages, etc.
This could be implemented in a variety of ways. The most intuitive option may be that when using a troop instant from the Inventory, it calls a dialogue with three options for that particular troop type. As an alternative, a button on each building's training tab (or a new Instants tab) could access troop instants available for that building. (Older proposal suggested they operate like PoP/MM spells, but that may add confusion for players who don't have the other buildings.)
Troop instants would still function the same way, but simply provide alternate troops in the same manner. (ie, 5 or 25 squads of that troop type)
Pros:
1. Grants players more flexibility to add specific types of troops (like Dogs, Blossoms, Vallorian, etc)
2. Makes troop instants more valuable to players who use specialized troops.
3. Aid early & mid-game players who may be reluctant to train troops in buildings where training queues are much longer.
4. Encourages players to try using alternative troop types.
Cons:
1. Adds confusion, but not so much if the pop-up dialogue option is used.
2. Not a lot of screen real estate on the training tab for an additional button unless it's a small intuitive icon.
3. Players who have yet to unlock certain troops might get troops prematurely or face additional confusion if it doesnt work.
Addressing players accessing troops prematurely:
What currently happens when a new player uses a troop instant for troops they've yet to unlock? If players currently can use these troop instants, then perhaps it is not much of a concern to allow some players early access to more advanced troops.
If it is a concern, then perhaps when using troop instants, a lock icon would appear over the troops that can't be selected yet (with appropriate explanation of when they can be unlocked).
This proposal would allow the option of using troop instants to produce non-Barracks troops such as using a light melee instant to make Barracks troops or Dogs or Drone Riders, a mage troop instant to produce Priests/Sorceresses or Banshees or Blossom Mages, etc.
This could be implemented in a variety of ways. The most intuitive option may be that when using a troop instant from the Inventory, it calls a dialogue with three options for that particular troop type. As an alternative, a button on each building's training tab (or a new Instants tab) could access troop instants available for that building. (Older proposal suggested they operate like PoP/MM spells, but that may add confusion for players who don't have the other buildings.)
Troop instants would still function the same way, but simply provide alternate troops in the same manner. (ie, 5 or 25 squads of that troop type)
Pros:
1. Grants players more flexibility to add specific types of troops (like Dogs, Blossoms, Vallorian, etc)
2. Makes troop instants more valuable to players who use specialized troops.
3. Aid early & mid-game players who may be reluctant to train troops in buildings where training queues are much longer.
4. Encourages players to try using alternative troop types.
Cons:
1. Adds confusion, but not so much if the pop-up dialogue option is used.
2. Not a lot of screen real estate on the training tab for an additional button unless it's a small intuitive icon.
3. Players who have yet to unlock certain troops might get troops prematurely or face additional confusion if it doesnt work.
Addressing players accessing troops prematurely:
What currently happens when a new player uses a troop instant for troops they've yet to unlock? If players currently can use these troop instants, then perhaps it is not much of a concern to allow some players early access to more advanced troops.
If it is a concern, then perhaps when using troop instants, a lock icon would appear over the troops that can't be selected yet (with appropriate explanation of when they can be unlocked).
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