Palavyn
Well-Known Member
It's been proposed before, but I propose the goods in the Moonstone library be changed to player boost +1 and/or +2.
In particular:
Endless Scroll: Player T2 boost (instead of always scrolls flooding the market with massive amounts)
Moonstone Gate: Player S1 boost OR Player S3 boost (instead of always Moonstone or Cosmic Bismuth)
Gum Tree: +1 player S1 boost
When it was made available as a reward in the Spire, it seems INNO didn't realize that any player would place more than one Moonstone Library set in their city. This has resulted in an overabundance of Moonstone, Gum, and especially Scrolls and Cosmic Bismuth. As players are placing more and more sets in their cities, this problem continues to get worse and worse. It seems INNO has no idea, or worse, doesn't care about how the Library Set has ruined the game for some players boosted in the goods that it offers.
Pros: Goods would eventually become more in balance.
Cons: It will take a while for the scrolls market to get back into balance. The sentient goods market would likely get back into balance faster and then swing out of balance in the other direction temporarily.
In particular:
Endless Scroll: Player T2 boost (instead of always scrolls flooding the market with massive amounts)
Moonstone Gate: Player S1 boost OR Player S3 boost (instead of always Moonstone or Cosmic Bismuth)
Gum Tree: +1 player S1 boost
When it was made available as a reward in the Spire, it seems INNO didn't realize that any player would place more than one Moonstone Library set in their city. This has resulted in an overabundance of Moonstone, Gum, and especially Scrolls and Cosmic Bismuth. As players are placing more and more sets in their cities, this problem continues to get worse and worse. It seems INNO has no idea, or worse, doesn't care about how the Library Set has ruined the game for some players boosted in the goods that it offers.
Pros: Goods would eventually become more in balance.
Cons: It will take a while for the scrolls market to get back into balance. The sentient goods market would likely get back into balance faster and then swing out of balance in the other direction temporarily.
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