DeletedUser13341
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Quests by Era
Era 1 - The Arrival
Strategy
A strategy used by some players is to decline a repeatable quest until they get a quest they want which compliments an action they are going to take in the game. This can be a great way to increase your coins and supplies and is very effective in early chapters. A warning however with this is quests were not designed to be used in this fashion and could be considered an exploit of a game feature. While there is nothing inherently wrong with this approach be careful that if you base your strategy on relying in this that it is possible a future game update may prevent this causing you distress. Previously an update on beta did prevent this but never came to the live server.
The game can be played without relying on this strategy and occasional declining of quests for a more casual player.
I’m new to the game and discovered this process early on. However, I found at some point I lost access to the Era 1 Repeatables. I stopped playing there because I feel like I was no where near ready to continue in Era 2. So I started a new world and have been using the quests to propel me a bit.
I’m curious to know if there is an exact point in which the Repeatables for Era 1 disappears entirely and converts over. I had read somewhere it was possible to advance through a large portion of Era 2 techs without triggering the new Quests, but dont remember where I read that and not sure if it has been changed as you mentioned it could be.
Thanks in advance for any help