DeletedUser2528
Guest
A QUESTION: WITH THE SUPER UPDATE OF YESTERDAYS, WHAT IS THE PERCENTAGE OF GETTING THE RUNE YOU NEED? HOW MANY PROVINCES YOU NEED TO FIGHT TO GET ONE RUNE. ....
As far as I can tell, building wonders that you don't want, selling them off and breaking more shards refilling their slots is the best way of building the wonders that you do want. Long process.
Seeing how we need coins, goods and or resources to build these, IMO, this is not an ideal way. I think it would be better to fill the rune wheel up of the wonders we don't want to build, then as we get more runes of that wonder, keep inserting them to be come a broken shard. Once the broken shard counter is filled, turn it into a guaranteed rune of the wonder we want to build.
That would certainly be more convenient than building and selling off my crystal lighthouse twice simply to break enough of its 40-something shards to fill a couple of runes on abyss and mountain halls.Seeing how we need coins, goods and or resources to build these, IMO, this is not an ideal way. I think it would be better to fill the rune wheel up of the wonders we don't want to build, then as we get more runes of that wonder, keep inserting them to be come a broken shard. Once the broken shard counter is filled, turn it into a guaranteed rune of the wonder we want to build.
If you look at https://en.wiki.elvenar.com/index.php?title=Fairies_Ancient_Wonders#Blooming_Trader_Guild_Overview, you'll see that all of the Ancient Wonders are documented out to level 15, and I suspect that the developer's spreadsheet goes out even further.There are more useful things I can build to better my city.
I think it would be better to fill the rune wheel up of the wonders we don't want to build, then as we get more runes of that wonder, keep inserting them to be come a broken shard. Once the broken shard counter is filled, turn it into a guaranteed rune of the wonder we want to build.
If you look at https://en.wiki.elvenar.com/index.php?title=Fairies_Ancient_Wonders#Blooming_Trader_Guild_Overview, you'll see that all of the Ancient Wonders are documented out to level 15, and I suspect that the developer's spreadsheet goes out even further.
The real problem with Ancient Wonders is not at the low end, but rather than they can't be allowed to turn the game inside out at the high end.
Once folks reach the end of their current technology tree, Ancient Wonders are about the only way that you can use your Knowledge Points, and as the game matures more and more players will be waiting for additional content. When the OTHER choice is zero benefit because your KPs bar is capped, AWs become a very handy investment.
If the rune wheel is full and you don't build that wonder, all that happens is you keep getting runes that keep adding up. None of them can break. The option to insert them gets greyed out. That's why people are building them and then deleting them. So they can start inserting them again and maybe have them break.
runes become shards if you already have them in your wheel
Sorry this is not accurate! I had all the circle full except for 1 rune (Golden Abyss AW), I had 9 shards, I got a new rune that broke, so now I had 10 shards, I clicked to get the missing rune but the new forged rune broke and gave me 1 shard! When you fight a province you can get a rune for any of the wonders that you unlocked, to get the 10 runes that you need for one ancient wonder could take forever....With all 10 AW s researched your chances are 1 in 10 but it may not be purely random. 8x10 but you could get lucky.
there is no GARAUNTEED RUNE <removed a broken link>That would certainly be more convenient than building and selling off my crystal lighthouse twice simply to break enough of its 40-something shards to fill a couple of runes on abyss and mountain halls.
Ok the question must be How many provinces must I clear to get the rune I need, and 10 broken shards didn't give me the ONE rune that I am missing, 10 shards were converted in 1 shard again! check the picture I posted thanksLet's take the mandatory researching of Ancient Wonder's out of the picture and say everyone is going to research them in full.
Chapter 2 - provides 2 wonders, chance of getting a specific rune is 1 in 2
Chapter 3 - provides another 2 wonders (4 available now), chance of getting a specific rune is 1 in 4
Chapter 4 - provides another 2 wonders (6 available now), chance of a specific rune is 1 in 6
Chapter 5 - provides another 2 wonders (8 available now), chance of specific rune is 1 in 8
Chapter 6 - provides another 2 wonders (10 available now), chance of specific rune is 1 in 10
Chapter 7- provides another 2 wonders (12 available now), chance of specific rune is 1 in 12
Once you have at least 1 Ancient Wonder technology researched, you will be able to get runes from clearing provinces. Each province you clear gives you 1 random rune, may or may not be the specific one you want at that time (see chances above).
[SPOILER=Subject]Bury your oversized graphics, or Beta treasures, under a spoiler tag.[/SPOILER]