DeletedUser1621
Guest
I think that much of the city view has great information as far as total inventory goes. The information I'm interested in that I think would be a help for planning city development would be current production rates along with the current inventory. The information exists in the individual buildings building details, but no combined information.
For example, if I click on a level 4 (unboosted) elven steel manufactory, I can see the production is rated at 38/d. If I had multiple all the same level I can multiply it out, but if I have several at varying levels I have to add them all up individually to figure out a total production rating.
Same with all the other Good manufactories, and also the workshops, and tax revenues.
It would be great if the city inventory tabs, or maybe Main Hall details would display your combined production, building, tax collection rate capability of the city as a whole, along with current inventories. Tax and supplies could be added to storage total mouse-over. (see attached images for idea)
Knowing these combined values would help me a lot when deciding what upgrades I should be working toward in my city planning.
~Shads
For example, if I click on a level 4 (unboosted) elven steel manufactory, I can see the production is rated at 38/d. If I had multiple all the same level I can multiply it out, but if I have several at varying levels I have to add them all up individually to figure out a total production rating.
Same with all the other Good manufactories, and also the workshops, and tax revenues.
It would be great if the city inventory tabs, or maybe Main Hall details would display your combined production, building, tax collection rate capability of the city as a whole, along with current inventories. Tax and supplies could be added to storage total mouse-over. (see attached images for idea)
Knowing these combined values would help me a lot when deciding what upgrades I should be working toward in my city planning.
~Shads