DeletedUser1946
Guest
It would be nice to be able to disenchant runes and use them in creating. You collect so many for AWs you don't plant to use.
In later chapters, when your city needs sentient goods, you will eventually need other relics for those boosted goods.It would be nice to be able to disenchant runes and use them in creating. You collect so many for AWs you don't plant to use.
Good to know. Thanks.In later chapters, when your city needs sentient goods, you will eventually need other relics for those boosted goods.
In addition, some of your non-boosted relics are required to make combining Catalysts to do crafting, so you are already able to use relics in the crafting process without deconstructing them into fragments.
Sorry I got that wrong. But every time you level an AW by a multiple of 5, you need to complete the rune wheel all over again.I meant the runes for building AWs.
Sorry I got that wrong. But every time you level an AW by a multiple of 5, you need to complete the rune wheel all over again.
But what about the runes for AW's you have zero intention of buildin
Yes. That!But what about the runes for AW's you have zero intention of building, ever?
What about them? What about the player who builds the AWs they want, then deconstruct every rune they get after that, then hit level 5 on upgrades and finds out they need another 30 or 40 to upgrade and rage quits because they have zero?
A game can cater to the average, or to the individual. The ones that cater to the average last longer.
That rage quitter played sounds a little rash and unstable.