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Open Shockwave crashes becoming more frequent

Discussion in 'Found a bug?' started by Laochra, Mar 19, 2018.

  1. Laochra

    Laochra Well-Known Member

    Aug 7, 2017
    I thought there had been a previous thread for this, but can not locate it. Initially, it was just a minor inconvenience, but now it is occurring so frequently, that it is now a major annoyance that is causing me to decrease my playing time significantly. :confused:
    It will crash partway through my neighborly visits to my FS friends in every city that I have. It doesn't matter if I have browser windows open for one or all 6 of my cities, it is still crashing with the same amount of frequency & is only occurring on the browsers that I have set on my cities. All my other open browsers (if any) do not crash.
    snowcone and CiraKelley like this.
  2. Azkaban

    Azkaban Well-Known Member

    May 1, 2017
    snowcone likes this.
  3. RosehawkATA

    RosehawkATA Well-Known Member

    May 20, 2016
    Many have complained about this. We've been told that it's a user error, not a development error. I've switched over to making all my visits on mobile vs PC. I can hit up all my fellowship and all my neighbors in about 5-10 minutes on mobile vs 1-2 hours on PC.
    Laochra and CiraKelley like this.
  4. SunsetDanar

    SunsetDanar Active Member

    Mar 20, 2017
    This was happening quite often sometime ago then it quit doing it. Now, for me, it crashes about every 75 or so visits.
    snowcone likes this.
  5. snowcone

    snowcone Member

    Jul 8, 2016
    Does anyone know if there is any new info/updates on this subject. I could use the help with this.. 1. Is there a fix? 2. When do they plan to switch the US Server to the new HTML?
  6. SunsetDanar

    SunsetDanar Active Member

    Mar 20, 2017
    No, there really is no "fix". It has always been a pain and will continue have sporadic spells of running sort of okay and running so badly that the game is nearly unplayable. If you have a pretty good graphics card, it will serve to "accelerate" Shockwave to a certain extent, giving the illusion of somewhat satisfactory functionality but it's still going to run as it runs and it's still going to crash when it is least convenient simply because flash based graphics for games are not especially reliable or efficient. The servers also seem to handle Shockwave in differing degrees of efficiency as well as we are running on 4 different servers and find that that seems to hold true but that could be tied to the number of subscribers. It's gotten noticibly worse since Woodelvenstock went live so there may be something included the the event package that's the culprit there.
    Last edited: Jul 28, 2018
    snowcone likes this.
  7. samidodamage

    samidodamage Well-Known Member

    Mar 27, 2017
    HTML5 was released to beta for testing; not sure for how long or if they've encountered issues or what. But, I'm pretty sure that means they are working on the migration away from Flash.
    snowcone and RosehawkATA like this.