I still think its best to upgrade all of them even if I don't need the coins because upgrading makes them take up less space (3x3 => 2x4) so I can have more settlement buildings
I ask'd Henroo a Q in his new city thread about upgrading residences. 1 thing I was told was about ..... cost to upgrade vs time to recoup upgrade cost, when my Q pertained to why go from lvl15->lvl16 on (25) residences instead of upgrading to lvl17, but Henroo did need more coins. Now, along with that, is the fact that, sure upgrading (20) residences is 20 less tiles, but how much xtra Culture does it require, and how many tiles will that take. I was also looking @ the time alone to upgrade (20) from lvl15->lvl17, # of builders dependant.
So, the instant solution to -164pop, which was your orig "current city" problem, was to upgrade the CH4 M.Res -> CH5. Once you weren't scraping for pop, I suggeted upgrading the CH4 res -> Ch15 , then as time/stuff allows and you do the research, you could then at your own pace upgrade from lvl15->lvl17, but since that costs Culture, I wouldn't even bother untill you actually need the population, and then I'd do a few @ a time to lvl17, not do all of them to lvl16 1st, and thats just my personal preference. Seriously ( to me ) you have 4-5 crappy ( per tile ) huge Culture only bldgs, that need to be replaced as soon as you can gain the bldgs to achieve that. I'm guessing you do not have the BluePrints to upgrade the (3) M.Residences you have to CH6 ?? Your "current city" had (2) CH5 and (1) CH4 residences, yet you're in CH6. With as many residences as you have, those 3 are the very 1st thing I'd be upgrading to CH6 before anything alse.
Are you saying I only have to upgrade 1-2 workhops to lvl 17 and keep the rest at 15? Even using PoP and instants I'm not sure if that's enough to keep up with technology costs and negotiations.
That fact is solely dependant on online time. If you're on 5-6 times a day and sit for 3-5 hours in the evening doing small production runs its gonna be different than if you log twice a day and try to survive on long production runs. If you're a real casual player you're prolly not even on every day. I have (4) CH6 cities..... size is 47, 39, 29, 29 expansions..... All of them have (1) CH6 and (1) CH5 M.workshop and (5) baby ones (2x2s). Yes I'm paused, but even if I wasn't I'm on enough to make that setup work. Many players don't have the time for that. I get some tools from my once a day Event bldgs, and I'm mercilous at staying @ 170% culture bonus or higher. Some ppl get whacky and run that bonus @ 230 or higher which makes a huge difference. Even if I was doing research, the Q becomes...... do I want to do the CH in 4 weeks or 8-10 weeks, speed of progression is going to make a big difference here too. Yes, I'm saying if you buy just 1 M.Work CH6 and have (1-2) more @ lvl17, you should be ok, so basically no more than (3) biggest ones. ( IF you're online enough )
Do you recomend me going for a tools AW or investing in tools event buildings to help.
I cannot advise on AWs, as I have none, and its specifcally to limit my Spire Cater costs.
btw is it a good idea to downside my good production buildings, maybe 8 t1 to around 6 t1s or so
Well that all depends on your needs. My basic formula is a 6 : 4.5 : 3 ratio for "total" of daily produced T1/2/3 goods. So that includes reg production and Event/premium bldg production. From there I will adjust my productions on actual use in my city per week versus what I make back in that same week. Every city is different.
If you've been away from Elvenar for a couple years...... Seasons (of Triumph) is new to you , TheCauldron is new to you, the CH1-10 new tech tree and tweaks are new to you, and AW upgrade costs are fairly new to all of us...... Its not the same game kinda, yet it still is..... I was just trying to help you ease back into the game with the minimum abount of chgs you'd have to do instantly, and setting you up to play the next event easier, rather than having 3-4 weeks of upgrades, yet new event might starts sooner. Whats not new to you is generally how to play the game, so I wasn't trying to treat you like a brand new player.
Something I've noticed about many player cities, is they really don't have alot of Event bldgs, and if they do usually they aren't max'd out stage wise or of the current CH. Usually these ppl have used "buildable" bldgs instead, and there's a huge difference in "per tile" efficiency. I took 1 of my cities, 2 weeks ago, and tried an experiment ( at eArchitect ) and erased the event bldgs and replaced with buildable ones..... It suck'd up all my land, with NO....... thats right, No xtra production and a loss of everything I was getting daily. Because "Seasons" gives alot of pop/culture bldgs and it lasts for like 80 days, anyone can do that Once, and just wait to collect everything so its as high CH wise as possible, while @ the same time doing just 1 Event. Between those 2 things.... Seasons + next Event, you should be able to get the bldgs necessary to replace the..... Temple of Ages 5x4s, and the Garden of Harmony 5x6s , with better 3x3 & 4x3s with far better per tile culture, and reclaim more land than you will upgrading those 20 residences and saving 20 tiles.
So before you add more land, I'd do what upgrades you're gonna do, replace what ya can along the way, get settlements going, and play the next Event & Seasons. You don't strike me as a very agressive player like Henroo is, or a player like me thats on 6-10 hrs a day, so my answer and link to your orig post was a quick solution, and a easy way to ease back into Elvenar and be 100% rdy for the next event beforehand.