Deleted User - 281932
Guest
4 openings with an active fellowship in all events. Stilmyst does not allow non-boosted manufactories. We trade our boosted good for what other goods we need. We play in Fellowship Adventures but not for placement. In tournaments, we ask for 1000 in weekly scores unless real life intervenes. Also, we are deciding on a routine Spire Run.
Come join a well knowledgeable and fun active fellowship, Stilmyst.
We are not an idea fellowship for new players with cities just starting. It would be more beneficial for new players to join a fellowship suited for their own city's size. That way they have better chances to grow their city quickly. New cities do not gain enough Knowledge Points in a high ranking fellowship to invest in members Ancient Wonders to receive the runes needed to build their own Ancient Wonders which very helpful for a growing city. Good luck and safe travels in finding that special fellowship (fs).
Example:
Mountain Halls, gives % boosts for the goods produced.
Dwarven Bulwark, upgrades as it accents the powerful Armories.
And many more!
Come join a well knowledgeable and fun active fellowship, Stilmyst.
We are not an idea fellowship for new players with cities just starting. It would be more beneficial for new players to join a fellowship suited for their own city's size. That way they have better chances to grow their city quickly. New cities do not gain enough Knowledge Points in a high ranking fellowship to invest in members Ancient Wonders to receive the runes needed to build their own Ancient Wonders which very helpful for a growing city. Good luck and safe travels in finding that special fellowship (fs).
Example:
Mountain Halls, gives % boosts for the goods produced.
Dwarven Bulwark, upgrades as it accents the powerful Armories.
And many more!
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