DeletedUser5139
Guest
Which makes the "bust" chance 0.00001% higher with small boxes? Just guessing at the zeros, but I'm sure there's many.
I've given you good simulations for multiple scenarios. Now, you want to guess at the zeros? Can we discuss real data instead of making up numbers to suit our view?
My point is that 99% of the time it is very possible to use all 100% of the 6,000 keys on set buildings.
Again -- where did "99% of the time" come from? Another guess? I'm trying to have a discussion based on actual data here.
While I believe your intentions are good, your statement that you think almost all players should go for the big box is misleading at best, and if players listen to you, ultimately they will get fewer buildings.
I too believe your intentions are good, if misleading. You're making up percentages and passing them off as facts. Directionally, it's not terrible advice since the two boxes are fairly close in terms of performance. However, it's still not a golden rule as it has been stated.
You should at least show both sides and mention that if they open all big boxes that they will spend 450 extra keys on buildings, not just 86.
Where did you get the 450? I keep "touting" a stat that is out of the simulation. You keep inventing numbers out of thin air. No scenario results in spending 450 more keys.
Less than 1% increased chance of failing to get a GH with small boxes, but on average 1 more building.for the event, and you honestly recommend they shouldn't choose that?
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If there are 10,000 players, each with 2K keys your idea of going big boxes saves 16 of them from failing to get the GH, but if they all go small boxes 10,000 more buildings will be won in the event.
Fine. Here is a case that I can model. Above, you're claiming a very precise case, so I assume that you already have calculated it and are using real numbers. Let's see if that's the case! I will use 1,000,000 iterations instead of 10,000 to increase the stability of the data. (I hope you understand that this is important...I'm not trying to change your case). This will mean that we should expect 1600 more people to bust using small boxes and we should expect to see 1,000,000 more buildings in the game. Further, it means that the people that didn't bust using small boxes on average all got 1 extra building.
Let's see if that's right...
1,685 more people ran out of keys before getting any buildings by going for the small box. So, this modeled as expected! No surprise as this was pulled from my previous simulations.
There are 330,000 more buildings...not 1,000,000. The per player average is shown in parenthesis. The average player using small boxes got 4.89 set buildings. The average player using big boxes got 4.56 buildings. We can restate that to say that 1 out of 3 small box people got an extra building. Surprised? You promised everyone an extra building, but only 1 in 3 will get one. In exchange for that, 1,685 more people walk away with zero buildings.
With that, here is the final assessment:
If you want to maximize the number of buildings you might get, you should open the small boxes with the understanding that you will take an increased risk of 1.7 in 1000 to not get any buildings at all. There is a 1 in 3 chance you'll get can extra set building!
OR
If you want to play it safe, you should open big boxes until your balance is below 140. Then, you should open small boxes to use up your last keys. You will take the least risk of busting with zero buildings, but you will not have a 1 in 3 chance at an extra building.
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With that, I'm done with simulations. I've given you a simulation that you set up and also given you an unbiased assessment of it. It is my opinion that this assessment should be the answer to the question, "Which box should I open given I have 2,000 keys and want set buildings?" Give the player the correct information and allow the player to make the choice which route they take.