It would be so easy to pop in a mystery item every week.
That would really spice things up for everyone!
The present repetition of same things is already growing a little boring...
Happy Holidays!!
Agreed. My fellowship is very advanced (10 tourney chests per week for 60+ weeks in a row) and occasionally 1st place in Fellowship Adventures, but even we cannot get 22 people all the way to the top.The major thing I would like to see changed is the number of points awarded per level in the spire.
Completing all 12 FS checkpoints in the Spire is rather more costly than 10 chests in a tournament, so I'd definitely like to see some sort of exclusive and useful reward for doing so
Probably. I remember that when Spire just went online with teleports, I had terrible luck with them for about 3 weeks. The first gate on each floor has 50%+ chance of teleport, and I completed 2 of these chests each week for 3 weeks in a row. I only got 1 teleport out of 6 chests, which means I was getting all kinds of stuff with low probabilities for quite a while. It got back to normal since then.At first, it just seemed like bad luck to me, but after this many weeks of doing all 3 levels, even the encounters where fragments are the 20% outcome feels more like 80% to me. Is this a fluke?
What specifically are you having difficulty with? If your concern is with the Spire specifically, it can be very difficult for new players. I'd recommend holding off til your city is more advanced since it can be difficult for even experienced players (or ask around about strategies).Well I've been playing for weeks and I can't do a dam thing. this game really sucks
So my positive experience is dependent upon the actions of others. That's brilliant.
The fact that being in a fellowship/guild/alliance is required is one of the things that sucks about this game and all modern gaming for that matter.
This tells me you are either in chapter 1 or 2. You will be able to access the Spire in chapter 3. It is my opinion that the first three chapters are needlessly hard. It will ease up a bit in the 4th chapter. By the 5th chapter you will be flying. I don't know why Inno chose to make the first three chapters so hard. Perhaps it is to get more people to join a fellowship.I can't participate in the spire, I couldn't participate in the winter event til the last day.
How many years of my life am I expected to waste before I can even participate in the game?
Unlike most games, I've found 99% of players in Elvenar to be far more mature. I have yet to run into any problems with anyone specifically. The game is set up in such a way that you *can* go it alone if you want, but it will be much more difficult. You can build all the factory types and make your own goods and be limited to the relatively few neighbors you have which might be active. Or you can be in a fellowship (there are hundreds to choose from) and have access to two dozen extra trading partners. That alone makes a *huge* difference. Some fellowships are very active. Some are geared toward a more casual experience. But many are eager to take in new players to help out.So my positive experience is dependent upon the actions of others. That's brilliant.
The fact that being in a fellowship/guild/alliance is required is one of the things that sucks about this game and all modern gaming for that matter.
Not sure why you feel that way. I played solo (well, an FS of one) until about chapter 5 or 6, and can't say it was particularly difficult. Yeah, fighting sucked, but no FS is going to help with that, you just need to grind out this period. On the other hand, catering was very doable, and only having neighbors to trade with wasn't too bad. And my NH was probably pretty average.It is my opinion that the first three chapters are needlessly hard. It will ease up a bit in the 4th chapter. By the 5th chapter you will be flying. I don't know why Inno chose to make the first three chapters so hard. Perhaps it is to get more people to join a fellowship.
No you do not Have to be in an FS but the game will move much faster and easier for you if you do.So my positive experience is dependent upon the actions of others. That's brilliant.
The fact that being in a fellowship/guild/alliance is required is one of the things that sucks about this game