SoggyShorts
Mathematician par Excellence
Yeah, that's how I originally disproved the 1:4:16 ratio and it was a pretty solid base then. But once inno introduced buildings that made factories the least efficient way to make goods then that base became a little... off.Inno has to use a baseline for calculating the ratio and what is "fair" and that almost definitely means using normal residences and normal workshops and normal roads and factories of equal level
The thing about blanket statements and sweeping generalizations is that they work fairly well.So can people please stop it with all the blanket statements about stuff in this game.
Are there exceptions? Sure, usually, but I'm pretty sure people are aware of that.
Do you need to tailor your statements and advice to specifically address every single edge case that only represents a tiny fraction of a percent of the players? Maybe not. Perfect is the enemy of Good.
I don't believe players are so impressionable that they'll form a completely dogmatic position from reading someone else's opinion and take it as Gospel Truth with the belief that it is an infallible statement that applies to everyone in all situations forever.
I give people a little more credit than that.
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