Gotcha. I had forgotten that. Since I have 12 million orcs or more in every city and since I currently have no need of Ascended Goods, I've got mine set on making Banshees. However, I am pretty sure that the bonus from LGN will only apply to the basic orc production. And that Pyramid will only be triggered based on the basic orc production. All of the link bonuses will not count.Soul Lab is a switchable between orcs, ascended goods, banshees, and KP. Setting it to orcs is what will trigger both the lighthouse of good neighborhood and the pyramid of purification
However, I am pretty sure that the bonus from LGN will only apply to the basic orc production.
Pyramid doesn't. And if orcs are the secondary effect, it will not trigger. For example, Witch Hut is the 2nd best orc producer in the game behind Echoes of the Forgotten. However: the primary production of Witch Hut is considered to be Frogs, therefore Pyramid does not trigger. This is actually the reason I decided against building and leveling Pyramid of Purification. I have 2 fully evolved Witch Huts in each city and they are a big part of my orc production. It did not seem very efficient to build a wonder based on orc production which would not work with a good chunk of my cities' orc production.LoGN triggers for set bonus as well, though this is not reported on the building.
On a side note about these aw changes... A question to the mods, tho im guessing they dont know this one...
Right now the wiki still has all the old values for the aws. And its good to have that as a comparison tool. But we also need the updated values in there. I dont suppose there is any way inno will be able to have a section with the old aw values and one for the new aw values. That we can always compare and see how things have progressed?
Even if so.. thats far less elegant then what i would hope for. And require a lot more work to view things.There is a history button on the wiki for comparing older edits to newer ones.
Not sure if you have LoGN or not. But there are 4 things to look at.Pyramid doesn't. And if orcs are the secondary effect, it will not trigger. For example, Witch Hut is the 2nd best orc producer in the game behind Echoes of the Forgotten. However: the primary production of Witch Hut is considered to be Frogs, therefore Pyramid does not trigger. This is actually the reason I decided against building and leveling Pyramid of Purification. I have 2 fully evolved Witch Huts in each city and they are a big part of my orc production. It did not seem very efficient to build a wonder based on orc production which would not work with a good chunk of my cities' orc production.
Even if so.. thats far less elegant then what i would hope for. And require a lot more work to view things.
Also, as i look, it looks like you can only see changes up to the past 30 days.
i see it now. Still tho, a pita. Id rather just see them copy the code for the whole aw section and make a duplicate. Then adjust the values of the second one to the new values. Change the title of the first one to 'old values' or something. Given that its not just a change to one or two aw's but to all of them (or at least many of them).The button for view history is a drop down from the view source button.
Actually, I would say the update made every single advanced city with highly leveled AWs better.I have completed chapter 21, the biggest nerf IMO, is the requirement for RR. I complete 50 provinces every week, my fellowship completes 14-16 levels in Tourney and more often than not achieves Gold Spire. I am an old player and have many buildings from the old Moonstone set (11 Moonstone Libraries, upgraded to chapter 20 or 21 - all have been out for some time) that produce Spell fragments every day so I have inventory and production - the question I cannot answer is where I am to get RR. I get perhaps 10 RRs a week from the Tourney. That is not enough to support AW upgrades even for every 5th level. Today, I bought two more blueprints so I can craft them into RRs. There are a few odd sorceries that can gain lots of 4 RRs. As an advanced player, I might find a way, but how a starting player gets any RRs is beyond me. Going it alone without a strong fellowship is now entirely untenable. Also upgrading any building with RRs or blueprints is no longer a viable option.
Overall, the game is worse, particularly for new players. For advanced players like me that already have most important AW at level 30 or more (17 total), this change is just a change, perhaps slowing advancements in someways and speeding advancements in others. .
Think you mean thrones, not ruins. Ruins still offeres some decent culture. Thrones... mine went form 30somehting k.. to 1759The big nerf for most was the change to culture for Watchtower Ruins and Martial Monaster/Sanctuary. And this did hit some cities which relied heavily on these 2 wonders for culture very hard.
Think you mean thrones, not ruins. Ruins still offeres some decent culture. Thrones... mine went form 30somehting k.. to 1759
No, I meant Watchtower Ruins. Under the old system, it was based on your total required culture. The more culture your city needed, the more it gave. It maxed out at 40% of the total culture needed at level 30. Martial Monastery/Sanctuary worked in the exact same manner. Therefore, pre-update a player could run a very culture intensive city and could get 80% of the total culture they needed from 2 L30 ancient wonders. This is no longer possible. And the change to these 2 AWs is why some players went culture negative after the update.Think you mean thrones, not ruins. Ruins still offeres some decent culture. Thrones... mine went form 30somehting k.. to 1759
I forget the old value of culture for MM. But now its equal to my ruins.
I hope so. I’m giving them 3 days and then I’m done.Most players are extremely upset and many threatened to stop playing and some already sadly quit. The Elvenar discord server has been blowing up for a week straight now since the new changes were launched on beta and then blew up even more when they still decided to launch it on live when it was almost 100 percent negative feedback! You are NOT alone! I really feel players should wait a little before quitting though as there are more adjustments coming and they may make this workable somehow.
No Watchtower took a big hit in culture (cost me approx. 800K culture), it used the same mechanic as MM/Sanc did pre-update. Thrones seems to depend on specific towns but mine got a huge buff in culture.Think you mean thrones, not ruins. Ruins still offeres some decent culture. Thrones... mine went form 30somehting k.. to 1759
I forget the old value of culture for MM. But now its equal to my ruins.
Tried, no difference. At start of wood elves, thrones lvl 30This value is far too low unless you are at the very early chapters. Disconnect and reconnect your thrones from your main hall, and your bugged numbers might fix themselves.
As am I. I built the Ruins and the Thrones strictly for the culture bonus. Got to it lvl 30 a month or so ago. Figured my GA and MH were at 30 for population. Mine as well grab culture as well. Now it went form 35k to 1759... such a waste. The aw is nearly useless to me now. Just seems a waste to sell it off after all that work, so ill leave it there.I've always been concerned with how I can perform better in tournament and spire. So I am not sure I am the right person to evaluate Thrones of the High Men. Other than saying as a tournament/spire focued player I would never build it.
Gotta disagree there. Tho i might be a more rare case. I stopped in the tech tree at the start of woodelves. A lot longer then i intended to. Right now i have 234 aw levels. The thrones (before update) gave me 35k culture. My required culture for my whole city is only 44k. So that one aw was almost enough to power my whole city alone. So i would certainly not say its less then effective sub 600 levels; not at lvl 30.Thrones always was a late game wonder and was not a good choice with sub 600 wonder levels and debateable even then.
Guess it depends on the city and how its set up/its numbers adn the squad size upgrades.No Watchtower took a big hit in culture (cost me approx. 800K culture),
What about next update or next announcement? Or, if 3 days how about check the discord server to see any updates a month later maybe or see what has happened by then and if they fixed any of the new issues they created? I really hate to see people go and leave behind their wonderful cities they have done.I hope so. I’m giving them 3 days and then I’m done.
This would be key as you can really customise things with parked towns in ways not always intended. I could never get the culture per square good enough compared to event buildings until much higher wonder levels. But now its mechanic is based on MH rank points and wonder levels so your MH will limit how much you can get. You may be one of the edge cases they tried to capture.Tho i might be a more rare case. I stopped in the tech tree at the start of woodelves.