the feedback is "we don't like this change, we like that CL/BS is the strongest AW in the game by far," and Inno makes the change because its too powerful, of course they're not going to listen to feedback.
Its not even close to being the most powerfull AW in the game. It
MIGHT become overpowered
IF doing the NH-rounds on the map become a lot less timeconsuming, but that is speculation.
And I'm sure that at lvl 20 or so it may be a powehouse, but that's only really doable by having a lot of push-accounts to donate KP's everyday, For a normal player its hard enough to get it past lvl 10 and play the game, unless perhaps one is only concentrating on one AW. I'm nearing the end of the halflings and my CL is lvl 7.
The fact that you and many others have so much outrage over this should go to show that maybe Inno is doing the right thing here.
That is a statement I can only classify as garbage, since it would mean that everything players cause an uproar about should be ignored. If that's going to be the policy Inno should not ask for feedback.
Feedback only is useful if something is done with it. If one is determined not to pay attention to it, don't bother asking for it.
This is a constantly evolving game. I don't understand why people have an unreasonable expectation that there will never be balancing changes.
"balance" is always being used as an excuse, but its hardly ever explained. However, there never seems to be something to balance anything in favor of the players.
Also, there is no real explanantion of why it is unbalanced, nor why it has been deemed so now, while its one of the AW's that was the first to be introduced into the game and thus has had the most time to be evaluated.
yes, its an evolving game. Yes, that means things will be changed. Players dont mind (on average) that things change. But this game is constantly changing in a way the players aren't linking. Over the last year quite a few high-chapter players have quit over those changes.