i respect your desicion but i am wondering what the reason is so if it is a problem i could fix it. or if you just don't want the game to change.I'm going to vote No.
i get that i would rather take that component outside of your spire an tourney city and have it be in other cities and other maps.I don't want the core component of the game, space management, to change.
Why?i get that i would rather take that component outside of your spire an tourney city and have it be in other cities and other maps.
becuase there are 2 games the one were yoou build the most effiecent spire and tourney city and the one were you try to make a beautiful cityWhy?
but with no real impact on one another except mabye diamonds. I don't think i'm gonna change your mind but i thank you for telling me your problem with it.You can already have an unlimited number of cities doing all different kinds of things.
There is one game. You can build a city any way you want to in a limited amount of space and you can choose how much you want to participate in completely optional activities like spire, tourney, fellowship adventures, and events.becuase there are 2 games the one were yoou build the most effiecent spire and tourney city and the one were you try to make a beautiful city
Also, the regular buildings could change shape wildly. So a 4x5 residence could become a 3x8 or something challenging to make up for the lack of guest race buildings to fit in.
The devs don't seem to want players to specialize in tourney/spire or whatever. I think they'd be more likely to look favorably on a suggestion that continued to challenge the space in your city. Pretty sure they're going to want future research techs to continue to impact spire and tourney costs, so maybe a bit more integrated experience would fly.becuase there are 2 games the one were yoou build the most effiecent spire and tourney city and the one were you try to make a beautiful city
that seems like a good ideaMaybe allow the existing bldg (houses, workshops, factories, military, etc) upgrades to get much larger, but then also have a small guest race footprint with bldgs that design/upgrade different transportation vehicles (rail travel, waterways, air travel, underground travel, etc) that have some relation to the guest race city (?page) you will travel to and interact with by trading, building, studying, diplomacy/military training activities, whatever is appropriate for that particular chapter's theme in the guest race city (?page). The items you receive/produce in that new city could be transported back to your city for use in unlocking research/upgrading bldgs, etc. It could be made as simple or as intricate as they'd like, allowing them to introduce new guest race cities at a pace that suits them.