Most of the advanced players, I think, are mainly upset because of the number of provinces they have to capture now in order to get the right shards.
I believe that if you max out your broken shards, and keep it that way instead of cashing them in, the coding then makes every subsequent shard a "good" shard. If it is true (and it may not be), it will make it easier to complete the Wonders with a minimum number of shards, and perhaps make up for the new requirement that basically makes it twice as hard to get the shards that you want.
I did this once before I cashed in my broken shards for another insert (I wanted to see if it would store more than ten shards, and instead gave me a good insert). I then cashed in my broken shards to complete another Wonder before I realized it might be a "hidden" hard-coded feature to prevent an overflow error -- but it could have just been pure luck. However, if it works like this, it would take a lot of the sting out of the recent changes.
I am not close to being able to test this again, but someone else might be. If you can and are able to report back on this, that would be great! Of course, if it does work like this and they change it now, that would be really mean. By mean, I mean cheap, narrow, poor, small, meager.
Also, since shards can be gained as a tournament reward, that will also alleviate a lot of the complaints that I am seeing. Also, with my limited sampling, the tournament shards seem to be the highest shards available. Mine were all dwarven shards, with dwarven being the highest that I had unlocked at that time. People who play the tournament regularly as they progress would be able to fill out their Wonders pretty evenly if it in fact gives you the highest that you have unlocked as the reward. My experience is that 2 of the surrounding tournaments will give shard rewards at the 3rd or 4th level (can't remember which, but I think 3rd) out of 8 that I unlock. They tend to be in the first 3 that are unlocked. I have yet to get to level 6 due to time constraints, so I don't know if more shards are available at that level.
I am also in the same boat of having to stop my research, go back and unlock before continuing, but I have also decided to put my KP into my wonders until I can get some more Fairy shards, which I happily unlocked before the update, before unlocking the lower level wonders.
I am still quite a distance away from unlocking the level on my Monastery where I can "break" the dozens of shards that I have saved up, so that I can test the theory stated above myself. But again, if it works, then the deficit of shards that the advanced players missed out on would be much less of an issue, if it only takes 9 shards to build a Wonder (once you have broken any other 10).
If anyone on Winyandor wants to help me level up my Monastery, any help is appreciated. I think I'm still a couple levels and about a thousand KP away from the next Shard level (I'm working on level 5).