Gkyr
Chef
This Is for Elf Towns Primarily: My next wish list AW is Temple of Toads; to contrast it with Heroes Forge: as @CrazyWizard said, the use of melee, especially elf melee is weak against the two ranges (light range and mage) that can diminish them before they can get next to the opponent.
Compare this to the Golem that someone called a tank. They are my one unit that get employed in almost every battle to mete out or to absorb some heavy abuse. I could not Tourney without a good supply of them. Temple of the Toads will not be wasted since this unit is so useful.
Note: In Human towns the heavy range, Cannoneer, is not as useful as the Elf Golem while the heavy melee, the Paladin, does have a 2-hex range advantage over the Treant, so the dynamics are different.
Compare this to the Golem that someone called a tank. They are my one unit that get employed in almost every battle to mete out or to absorb some heavy abuse. I could not Tourney without a good supply of them. Temple of the Toads will not be wasted since this unit is so useful.
Note: In Human towns the heavy range, Cannoneer, is not as useful as the Elf Golem while the heavy melee, the Paladin, does have a 2-hex range advantage over the Treant, so the dynamics are different.