#osideglen
I tried to insert a sample screenshot of the Orc buildings, but keep getting an error within the spoiler. If anyone can help me with making a smaller file, I'll be glad to try again.
In short, though, it looks like a disorderly collection of mud huts. It's ugly by any artistic standard. And the combination of Fairy and Orc elements is nauseating. The downward trend continues:
First we have elven Levels 14 and 15 - where 14 is distinctly superior aesthetically than the harsh 15. Then there's Dwarven, with the lovely blue residences giving way to the obnoxious red L15's. Then there's Fairy, with its floating L16 mutating into the violent violets of L17.
Now we have a screen full of dung colors.
And don't even get me started on the Armories. If you're an 11-year-old boy, you'll be happy. Otherwise it's a giant turd shaped like lumbering animals.
What's clear from all of this is that the designers never spend time looking at cities the way players do. We work from moderate distance views, where we see swaths of color. This is why they missed how difficult the Fairy workshops are (the enormous flowers obstructing the Supply hammers). This is why we were stuck with the awful red of L17 and violet of L19. What may look good for a single object doesn't necessarily look good in multiples.