DeletedUser
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All you silly Beta players. You are there to be guinea pigs and be experimented on, not to play that server the same as the normal ones.
Thanks for telling me, I would never have known otherwise.
All you silly Beta players. You are there to be guinea pigs and be experimented on, not to play that server the same as the normal ones.
Moonstone Library set from fairy chapter, reward from spire.
With a name like that, I wonder if the set will give tier 1 sentient goods, instead of the tier 3 normal goods, if you get the set pieces in Chapter 12-14?
With a name like that, I wonder if the set will give tier 1 sentient goods, instead of the tier 3 normal goods, if you get the set pieces in Chapter 12-14?
So wait to produce the VV, but I can craft the UUU, ELR and MMM anytime I find them.
Thanks!
Vision VaporFor those who read this and are not fully versed in the various abbreviations somebody might like to occassionally spell it out. "VV," "UUU," "ELR" and "MMM" represent? I do suppose I could spell it out for people -- if I knew, so let's think about the jargon and try once in a while slip back into remembering the newbees and not-so-newbees.
Thanks.
AJ
Does the Vallorian Valor produce more if you make it in higher chapters?
The Vallorian Valor is not a troop-boosting building, but yes, it does produce VVs (and, yes, it produces more at higher levels to answer your question)
So wait to produce the VV, but I can craft the UUU, ELR and MMM anytime I find them.
The opposite i think. Here it means Valorian Valor while in another context it may mean Vision Vapor.Vision Vapor
alternately in a different context VV can be Vallorian Valor
Sure. But I was referring to common usage definitions, but i did mistakenly use the word `context` here. Good catch!The opposite i think. Here it means Valorian Valor while in another context it may mean Vision Vapor.
I didn't have anyone in my Beta FS complain of this, nor did I read of this being an issue for anyone on the Forum. Do you have a source for this? What I believe you may be referring to is the fact that you have to collect the badge from the Quest Giver before you can start to collect another of the same type, but you don't have to drop it off on the map. This means you can't collect 5 Marble Mosaics, 5 Precious Rings, and 5 Wooden Figurines and expect to get 5 Lux Flacon Badges, you would still only get 1 Badge that way. You have to collect 1,1,1, collect Badge, then 1,1,1, collect Badge...till you have collected all. It's tedious still, but better than having to click through all the quests to get back to the same Badge like before..It is being rumored that it does not allow multiple collections of a badge before you take it to the map and drop it off. If this is true, and I have updated to the HTML, how do I get back to the Flash version.
I really need to find out how to get back to Flash, if the badge system is broken in HTML?????
'Summer Mermaids' double questline event just started in Beta!
There has been no Announcement yet.
Reading the feedback thus far, it sounds like the main grand prize, (the evolving building), isn't worth it anyways...And, NOOOOOOO! I just read about this on the Beta forum. Variable quests!! I get why they are doing that to slow us down so we cannot plan it in advance but this is a definite game changer. Sadly, since I do plan ahead and have completed the prior evolving buildings only because I spent real $$, I will not be placing or evolving the grand prize for this event. The only way it will ever see the light of day is if I accumulate enough to evolve it all the way. I will not be spending anything on this event for the first time. It is quite enough gambling for me to have the slot machine style 'chests'. Now add the gamble of not knowing the quests and it is not for me. Oh Well! At least it will hopefully not be a complete loss. Looking forward to seeing what the daily prizes will be. They make the events still worth doing anyway so not a total loss.