Lemon Wren
Well-Known Member
Yes, I've been clear that I don't know. Doesn't mean it isn't an issue.
Their loss! Gold Spire FS have turnover too because real life happens A LOT! I lost 3 players in December due to health emergencies. It's bloody hard trying to recruit in general, but more difficult for Gold Spire FS when there's very limited Spire data to go on. I don't have a problem with people contacting my players trying to recruit them, but seriously, another Gold FS practically asked everyone in my FS except me (archmage) and the mages to join theirs. Now that is just lazy recruiting! Anyway, you'd be shocked how off mark some people's sense of their own Spire abilities are. They'll write things in their application like, "Yes, I love the Spire and can climb to the top!" But when you let them in, they can't find their way out of Gateway. Therefore, it's easier for me to recruit newbies with the right spirit and attitude and mold them into Spire pros. Hence, I don't really care about a player's score, chapter, or rank. Just willingness to learn and be team players. Baby cities under the right guidance can become very productive medium cities. Chapter 1-2 can be done in a week and then it's Spire time!Finally - the need for players to join fellowships for greater benefit is its own challenge. New players definitely benefit from joining, but my tiny new city struggled to get into a good fit. None of the obviously more successful FS's wanted my new city with its terrible numbers and the ones that would accept my city barely understood the game. "Perks? What are those?" Finally got an invitation by a neighbor to join a middling FS and all is well, but, again, it isn't an optimal gaming experience.
"Yes, I love the Spire and can climb to the top!" But when you let them in, they can't find their way out of Gateway.
Their loss! Gold Spire FS have turnover too because real life happens A LOT! I lost 3 players in December due to health emergencies. It's bloody hard trying to recruit in general, but more difficult for Gold Spire FS when there's very limited Spire data to go on. I don't have a problem with people contacting my players trying to recruit them, but seriously, another Gold FS practically asked everyone in my FS except me (archmage) and the mages to join theirs. Now that is just lazy recruiting! Anyway, you'd be shocked how off mark some people's sense of their own Spire abilities are. They'll write things in their application like, "Yes, I love the Spire and can climb to the top!" But when you let them in, they can't find their way out of Gateway. Therefore, it's easier for me to recruit newbies with the right spirit and attitude and mold them into Spire pros. Hence, I don't really care about a player's score, chapter, or rank. Just willingness to learn and be team players. Baby cities under the right guidance can become very productive medium cities. Chapter 1-2 can be done in a week and then it's Spire time!
Unfortunately, the ship I'm captaining is on the EN server. A friend roped me into starting a new city on EN and then she stopped playing! Now I'm left creating shenanigans with mostly the Marmite and Vegemite crowd.
If you gold spire and tournament many top Fellowships will take you in chapter 3. And a chapter 3 city can absolutely gold spire and tournament respectably. Small cities are also an asset in Top FA fellowships. They are bracelets making fiends!
Absolutely! But you will start to hit a T2 crunch in chap 4 so make more T2’s than you think you need. Chap 3 Spire is the cheapest Spire. Climb high and climb often!Now I want to see if my baby city can top the spire! (Ch 3 on the verge of ch 4) Thanks @Iyapo1!
I feel like we need a helya bingo board, because sometimes, we get random announcements like this that seem to come from left field.There are likely some changes for ch 1-5 coming
The free space should definitely be "Stealing all the snacks"I feel like we need a helya bingo board, because sometimes, we get random announcements like this that seem to come from left field.
Thank you. New to this game, finding it a slowwww grind in me week 1, Chapter 2. In a decent, if semi-active Fellowship. It's actually reassuring to hear that others find it slow going as well; the hurry up and wait aspect is - kind of odd, really.It is slowish but the first time you are learning so aspects don't feel as slow. Now you have more experience you will be going "quicker" in some areas as you know what you are doing and now hit new walls. The world map wall hits everyone due to the design of those chapters and the devs don't care (their words "we do not see this as an issue"). ONly tips I can really think of:
- Simplest find a bigger account willing to fund you some resources to push though to chapter 5ish or at least tourny
- have members of different boosts and focus hard on getting that production up, you might find the design needs to be a little different then you might normally do. Then just trade and help each other negotiate through
- be very clear on your goal and spend, focus on the most important aspect to move you forward the best
I feel like we need a helya bingo board, because sometimes, we get random announcements like this that seem to come from left field.
If we win Community Manager Bingo, do we get to hold a contest for naming Spire bosses?The free space should definitely be "Stealing all the snacks"
I am still trying to figure out what to call them! I'd love a contest for that!If we win Community Manager Bingo, do we get to hold a contest for naming Spire bosses?
Sure. Of course, you know I will see the bingo card and can thus determine the outcome, right?If we win Community Manager Bingo, do we get to hold a contest for naming Spire bosses?
We can have an unofficial contest for February, but it still terrifies me.I am still trying to figure out what to call them! I'd love a contest for that!
So I run a FS, and we have a smallish city, a second city, taken as a favor to one of our higher members. And they always have their hand out. I am going to take a good look at their chapter at this point because honestly it's been way too long. Yes I do understand the idea but when is it enough?You might have identified your problem right there: your FS consists of 4 friends all with brand new cities. A FS needs a mix of city sizes. If you have bigger cities in the group they can help the smaller ones through the early difficulties. A free 10K in goods could be nothing at all to a big city but would mean the world to you right now, yes?
So I run a FS, and we have a smallish city, a second city, taken as a favor to one of our higher members. And they always have their hand out. I am going to take a good look at their chapter at this point because honestly it's been way too long. Yes I do understand the idea but when is it enough?