DeletedUser51
Guest
Please use this thread to share your thoughts on the Feedback to declining quest announcement we have posted.
We are looking forward to hearing from you!
We are looking forward to hearing from you!
Right now, I am ranked 158 and have a quest to "complete 2 marble manufactury upgrades." Marble is not my boosted good, however I have 2 factories simply because I like the graphics. Both of my factories are already at a level 9, and I don't have any reason to upgrade them further at this moment- especially for a reward of 100 marble, I have thousands of marble already. I do not have the option of denying this quest. I think this is a good example of how people should be able to deny quests when they are a waste of time.
- Supplies Supply Security - Gain 5000 Supplies Desperately needed
- Our Taxes - Gain 150000 Coins Desperately needed It is a lot easier to get coins than supplies in this game. We need a way to get supplies.
- Sufficient Goods - Gain 3000 goods Desperately needed so you can set goods again you need this bonus. I can see where you might not want this quest because it is a blank check to flippers...but at the same time, that might be exactly why you want to keep it. Flipping goods (trading goods back and forth between two people) keeps a lot of people on here. It gives them something to do in an otherwise boring game. It helps forge friendships. It doesn't stop diamond purchases because it is mind numbing and only the poor folks who can't afford diamonds anyway do it. But it does make is so not only the wealthy can play this game. It is a very egalitarian quest.
The other very valuable thing this quest does is give players a way not to get stuck and too bored with this game and leave. Only the most dedicated players will bother with flipping and those are the players that will get bored the most easily. Those players are the kinds of people that will leave this game without this. We have all stumbled onto a way to make this game playable for many. Before flipping, we had a lot more people leave the game regularly. Again...it is the kind of thing that keeps the players who were leaving anyway, and it is ignored by those that were going to stay anyway. For the company, this is a actually a very valuable tool. Without a whole lot of players you wouldn't have a game at all to sell to anyone.
- More Tools - Produce 5 Advanced Tools (3 Hr) I never use this. I know a lot of people do. I gain 5000 supplies in 3 hours from fewer workshops, so I don't use this one.
-More Relics - Gain 4 Relics Use it all the time. It makes the costs of scouting possible.
On to Distant Lands - Complete a Province Use it all the time. It makes the costs of scouting possible.
Knowledge from all over the World - Solve 4 encounters Use it all the time. It makes the costs of scouting possible.
Showing Elven Strength - Fight 3 encounters Use it all the time. It makes the costs of scouting possible.
Heck, if you are going to fight and spend all those resources training troops, you need those quests so you can train more troops. However, I also decline them all the time. You can only do so much fighting. I collect goods and reset them 3 times a day. During those times, I am not fighting at all. It now takes me 1 day 5 hours to scout one province, and all other provinces are completed. So, if I am stuck with those quests I would be stuck without any other quests all that time too. I need to be able to decline them.
*Basic Goods - Gain 2000 Marble/steel/planks Use it all the time. It makes the costs of resetting goods possible. See below for discussion on the costs of goods production.
*Crafted Goods - Gain 2000 Silk/scrolls/crystal Use it all the time. It makes the costs of resetting goods possible.
*Magical Goods - Gain 2000 Gems/elixer/magic dust Use it all the time. It makes the costs of resetting goods possible.
I ALWAYS decline:
-Advanced Tactics - Train 1000 Units
This takes too long.
-Spiritual Reinforcements - Train 500 Sorceresses
This takes too long.
Doing either of those quests just means I run out of supplies and coins doing the rest of the game. It stops me dead in my tracks for days without having any other quests.
- luxury armchairs - Produce 3 luxury armchairs For those of us on all the time, all this does is make production less efficient. But, maybe if someone doesn't have the opportunity to be on here all day, this might be of use to them.
Mage journals - Produce 3 mage journals For those of us on all the time, all this does is make production less efficient. But, maybe if someone doesn't have the opportunity to be on here all day, this might be of use to them.
Fireworks - produce 3 fireworks For those of us on all the time, all this does is make production less efficient. But, maybe if someone doesn't have the opportunity to be on here all day, this might be of use to them.
Produce Bread 8 times (1 Hr) I never use this. But it may be of use to other players.
- Noble Residences - Upgrade 1 Residence L6+ All my residences are as upgraded as possible. I CANNOT use this. I did use it before I got this far in the game though. I think this quest should be permanently declinable.
- Striving for Improvement - Upgrade 2 Buildings L6+ All my buildings are as upgraded as possible. I CANNOT use this. I did use it before I got this far in the game though. I think this quest should be permanently declinable.
- Good Supplies - Upgrade 1 Manufactory L6+ All my factories are as upgraded as possible. I CANNOT use this. I did use it before I got this far in the game though. I think this quest should be permanently declinable.
- Improved Production - Upgrade 1 Boosted Manufactory L6+ All my factories are as upgraded as possible. I CANNOT use this. I did use it before I got this far in the game though. I think this quest should be permanently declinable.
- Perfect Logistics - Upgrade 1 Workshop L6+ All my workshops are as upgraded as possible. I CANNOT use this. I did use it before I got this far in the game though. I think this quest should be permanently declinable.
- Increasing Population - Gain 100 Population I use this when I am about to get stopped from playing because I don't have enough coins. It is a short and easy quest and can be done over and over. Perhaps you want to limit the number of times it can be repeated though so it isn't just a blank check, but it is very helpful. Build a house and tear it down 4 times and this quest is satisfied.
- More Culture - Gain 100 Culture. My most valuable quest. I use this when I am about to get stopped from playing because I don't have enough supplies. It is a short and easy quest and can be done over and over. (Build a simple road ten times and tear it right back down). Perhaps you want to limit the number of times it can be repeated though so it isn't just a blank check. But there are so FEW ways to get supplies in this game. Hardly any of my neighbors play so I get lots of coins when I visit them, but no supplies. It takes a TON of population and thus space for buildings in order to build more workshops, so it is very hard to get supplies from the workshops either. Everyone on Beta is stopped dead in their tracks because our cities are out of supplies. We need supplies and as many ways to get them as possible.
- Assisting the Ancestors - Build 1 Altar of the Forefathers This is the DUMBEST quest in the bunch.
building an altar of the forefathers to complete the quest and tearing it down once the reward is collected costs more than the reward. It isn't an efficient cultural building either.
For those of us with level 15 factories it takes a TON of coins and supplies just to set them for 3 hours....52,000 and 5200. Making goods is one of the most important parts of this game. Without goods you cannot get through a province. Fighting at some point just becomes a joke. The armies of theirs get bigger and bigger and ours stay the same size. Plus, we are elvanarians, not Empireans. We are a peaceful and trading group. We need to be able to negotiate.