Copying this over form a post i made in discord. Which was really annoying to type up there... KEEP THESE FORUMS!
Also coudnt add a pic of it these. Least i can here.
Not lets see if i can reformat this correctly...
This is in regards to the 'Create enchantments' quest. Where only enchantments from tourney, MA, and neighborly help count. Spire and crafting does NOT count. Also worth noting, Combined catalysts enchantment does NOT count. So much of that makes no logical sense or practical sense. I have no issue with the quest itself. Only how its designed.
The fact that catalyst enchantments dont count is annoying. Every enchantment but that one counts? I get that its not a normal enchantment, but if I can make it in the Magic Academy as an enchantment, then it counts as an enchantment! I also get that they have there own 'collect catalyst' enchantments. But it doesnt mean that it cant still be added as an option to this quest. This limitation serves only as an annoyance.
For the logical side... the word 'Create' in Create enchantments. On a logical note, that would mean only Magic acadamey and craft should count. Those are the only methods in which you 'create' enchantments. Every thing else is 'acquiring' enchantments. Tourney, spire, NH, those are all times where you acquire them, not create them. - And yet, while craft is a literal form of 'creating' an enchantment... it doesnt count for the create enchantment quest. 0.o
To be honest, despite making that argument, id rather it not be limited to only MA and crating. So i dont mind that. But making crafting not count still makes no sense at all.
Id also be willing to accept the idea that its a translation error. As this game is translated into many languages. Sometimes getting ultra specific with a single word will have issues. So i can accept it as more of a 'Collect enchantments' instead of 'create enchantments' . But we already have 'collect' or 'gather' quests. So this seems like a specific notation.
No matter the reason; All enchantments should count for this quest. As should all methods of acquisition.
Which brings me to the exclusion of the spire for this quest... Why?
Im really curious to know the designers reasoning behind that decision. I wonder because, the spire inherently has VERY FEW enchantment rewards in it to begin with. The only enchantments in there are the catalysts and the teleport buildings. (That i recall right now). Its mostly instants. Them excluding catalysts from this quest; Which means only the teleport building spell remains. In the entire first floor of the spire, there is only one single chest that has a POSSIBLE teleport building enchantment in it. And on the first floor, that single chest reward is ONE teleport building spell. You need two for the quest. Ill also add that 'teleport building' enchantment IS an acceptable enchantment, but your not allowed to get it from the spire. Makes no sense.
Even if the catalyst enchantment counted, the odds are still low (only 4 chests per floor that offer them. And they are all 20% chance to get.) But without them, youd have to do half the spire just to get the theoretical chance of acquiring enough enchantments for the quest. And thats assuming you get perfect enchantment drops each time. So with odds being so low, to nearly non existent... why take the extra stop of forbidding collecting enchants there at all? Feels more like an extra little 'screw you' to the players. So there is a lot about what should be a simple quest that makes little sense to me.
As for what to do about it... there are several options. I mentioned a few of them in the complaint. But i think the best option might be to combine the 'collect catalyst' and 'create enchantment' quests. Similar to to the combination of tourney/spire/world map encounters adjustment (which is sooo much better)
Just have one quest 'Acquire x amount of enchantments'. Where all methods of acquisition and all enchantments actually count. Both of those quests singularly have issues. But a combined one would make sense, give players options, and be an all around smoother quest. So that would be my preference.