I should have checked the quest list earlier so I could have a major fit before they were added to live. I'm sorry guys.
As we have said often - quests should never be ‘impossible’ - even for a minority of players.
According to the most recent Q&A, they said there should be no problem with getting every evolve or every building from the set if you're a regular player doing all the quests, so clearly our collective experience is a figment of our imagination.
There is no
way the Devs/Mgmt believe Jack's statement. Forbidden Ruins is a perfect example.
Not only am I on track for being 2-3 GPs short, but I will complete all the tasks except for
the last 1 thats impossible for me too... I can't get a stash outpost with diamonds
and
so far outta 3000 currency spent, I've got a whole (1) +80 currency.
The beginning of the END, was AshenPhoenix .... obligating them to nerf event currency...
now MA MO is nerf'd due to RedPandaMaster. They add'd RoyalPass that most ppl don't
find worth the expense, and when the playerbase says "this is what we WILL spend on",
Inno concludes.... thats exactly what they wont offer.
Ever since the great
Event Currency Uber-Nerf, Events
ARE NOT FUN.....they are a
J.O.B !!!!!
There is utterly NO SKILL involved with most events, and we're @ the mercy of a RNG,
that I've come to understand, is neither Random or Fair. The Mgmt/Devs can cry all they
want that the RNG is on the up/up, but my imperical data says otherwise.
ANYONE complete'n
ALL event tasks should have a way to get all the artifacts/pieces.
NO event task should ever be
IMPOSSIBLE to anyone, no matter thier CHapter !!!!!!!!
This happens with EVERY Play2Play
game online... The mgmt/devs are incapable or unwilling to design a structure that both
encapsulates F2P and P2P players..... Catering to just P2P/longtime players is a death spiral
to the game itself.... AND using "Frustration" as the main encouragement mechanism to
illicit revenue, is SOOOOO Beyond Insane !!!!!!!
Edit : was edited by a mod.