BrinDarby
Well-Known Member
and for 4 yrs it has been pointed out that by following theAnother is to have a tutorial emphasizing long term strategies over short term procedures.
pre-arranged personal tasks, it gets new cities in trouble.
Things like overscouting, upgrading MH when not necessary
yet costing pop/culture, encouranging land placement, or
any other way that seems to get newbs in trouble, forcing
them to buy/use diamonds to fix the situation. Basically
just another driver of frustration, where $$$ is the easy fix.
A tutorial, really, .... Inno already goes outta thier way to
emphasize those short term goals/procedures.
Thats 1 of the beauties starting a 2nd city, you can ignore
all those dumb recomendations, and by not making 2-3
mistakes, add'd playstyles open up. ( +faster progression )
Seems access to FSs, tourn, & spire, all delayed. BasicallyI have never understood why Inno delayed access to fellowships when they revised the tech tree.
they've cut off the workaround, where a player joins a FS,
gets a loan, then buster moves into CH3 instantly, and with
everything open can pause, payback the loan, while still
playing Tourn/Spire and helping the FS .. get a small bankroll
of goods, then start bee-bop'n thru thier researching. All
the while, no real necessity to have/buy/use diamonds.
By separating the player from a FS longer, thats longer the
newb has to get in trouble... all on thier own.... lolol