DeletedUser4451
Guest
Hey Elvenar Moderators! With the new upgrade to battles, there's some really fun challenges, but also some really frustrating ones. I'm newly in Chapter 3, and I've battled most of ring 4 on the map. Before the upgrade, I was able to fight with some reasonable wins and losses...
Overnight, I went from having a fighting chance in ring 4, as well as scraping my way through a few ring 5 encounters, to having ZERO chance of winning any encounter in these rings. I'm facing Shady Characters who are 2-5 times more powerful than any of my fighters. I'm now completely stuck.
I've read some that this is because of "scouting too far" and that players should pay attention to the magic chest at the beginning of the next chapter, to gauge how many provinces they win. This seems very limiting, especially for players who play more than a couple days a week. I personally play almost every day (as does everyone in my Fellowship), and while I don't engage in battles every day, I've loved the option to gain KP both with time and with fighting in provinces.
Is winning provinces too much, too quickly, a significant problem you have witnessed with players in this game? If the answer is yes, then a possible solution could be this: Increase the number of encounters per province. Couple that with bringing back the previous strength of enemy characters per ring before the upgrade and make the number of completed provinces needed for a city expansion less if each province has more encounters.
If you don't want to change what you've already implemented, then how about creating a lot more province expansion opportunities in the research menu? As it is now, you've effectively limited the ability for us to win city expansions while fighting, and if we are to grow our cities without being able to win battles, we need a fair solution with more city expansion opportunities via the research menu.
Honestly, though, we need more opportunities to gain KP's than just time. Any player who is active (and active players are ultimately what you want, right?) will/has already hit the same wall we all are exasperated at right now: Battle your way through some encounters, with vastly increasing enemy fighters while upgrades to our own fighters are far, far more limited in comparison.
Without some change, now, you are going to lose players' interest in this game. Reaching a point relatively early where one can only gain KP by logging in and collecting from hour-by-hour collections, while waiting to be strong enough days or weeks later to win a fight will result in players abandoning this game entirely.
I so hope you fix this quickly because I absolutely love this game, but if it turns into checking in like checking my email, then I (and I guarantee others) will move onto something else where I can be more actively engaged in playership. I hope this all gets hammered out quickly and that you take all of our constructive criticisms/offers of solution in good faith. Thank you for creating such a fun and beautiful game, and we all look forward to your responses to this pressing issue!
~Neharis
Overnight, I went from having a fighting chance in ring 4, as well as scraping my way through a few ring 5 encounters, to having ZERO chance of winning any encounter in these rings. I'm facing Shady Characters who are 2-5 times more powerful than any of my fighters. I'm now completely stuck.
I've read some that this is because of "scouting too far" and that players should pay attention to the magic chest at the beginning of the next chapter, to gauge how many provinces they win. This seems very limiting, especially for players who play more than a couple days a week. I personally play almost every day (as does everyone in my Fellowship), and while I don't engage in battles every day, I've loved the option to gain KP both with time and with fighting in provinces.
Is winning provinces too much, too quickly, a significant problem you have witnessed with players in this game? If the answer is yes, then a possible solution could be this: Increase the number of encounters per province. Couple that with bringing back the previous strength of enemy characters per ring before the upgrade and make the number of completed provinces needed for a city expansion less if each province has more encounters.
If you don't want to change what you've already implemented, then how about creating a lot more province expansion opportunities in the research menu? As it is now, you've effectively limited the ability for us to win city expansions while fighting, and if we are to grow our cities without being able to win battles, we need a fair solution with more city expansion opportunities via the research menu.
Honestly, though, we need more opportunities to gain KP's than just time. Any player who is active (and active players are ultimately what you want, right?) will/has already hit the same wall we all are exasperated at right now: Battle your way through some encounters, with vastly increasing enemy fighters while upgrades to our own fighters are far, far more limited in comparison.
Without some change, now, you are going to lose players' interest in this game. Reaching a point relatively early where one can only gain KP by logging in and collecting from hour-by-hour collections, while waiting to be strong enough days or weeks later to win a fight will result in players abandoning this game entirely.
I so hope you fix this quickly because I absolutely love this game, but if it turns into checking in like checking my email, then I (and I guarantee others) will move onto something else where I can be more actively engaged in playership. I hope this all gets hammered out quickly and that you take all of our constructive criticisms/offers of solution in good faith. Thank you for creating such a fun and beautiful game, and we all look forward to your responses to this pressing issue!
~Neharis
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